Player Matchup

Horus
Horus
Kote2Joeff
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,215 Elo+
Party 2
Ah Puch
Ah Puch
Norikaw
Ah Puch
Level 65
God Stats
12W - 8L
1,426 SR
Queue Stats
644W - 616L
1,493 Elo+
Party 2
Set
Set
Samovilla
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 190L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iDrinkSprite
Cu Chulainn
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 139L
1,504 Elo+
Party 1
King Arthur
King Arthur
jinbei10
King Arthur
Level 27
God Stats
0W - 1L
1,262 SR
Queue Stats
45W - 59L
1,388 Elo+
Solo
Team Averages
Level 45
1,438 SR
1,425 Elo+

VS

Team Averages
Level 23
1,481 SR
1,379 Elo+
Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Slabeater
Guan Yu
Level 28
God Stats
2W - 0L
1,556 SR
Queue Stats
54W - 54L
1,407 Elo+
Solo
Apollo
Apollo
august-echter
Apollo
Level 20
God Stats
2W - 0L
1,695 SR
Queue Stats
33W - 38L
1,400 Elo+
Solo
Zeus
Zeus
nornir322
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
1,350 Elo+
Solo
Ganesha
Ganesha
ohcahcap
Ganesha
Level 26
God Stats
2W - 3L
1,156 SR
Queue Stats
83W - 100L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
1 / 7 / 12
11,959
569
7,492
23,613
23,845
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Norikaw
Ah Puch
20
16 / 8 / 9
16,843
802
49,588
25,684
12,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 8 / 11
14,703
700
29,921
25,627
14,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cu Chulainn
iDrinkSprite
Cu Chulainn
19
2 / 10 / 13
12,421
591
17,156
30,370
34,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
jinbei10
King Arthur
18
2 / 12 / 11
12,516
596
8,420
28,205
21,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
14 / 8 / 15
15,888
757
22,907
24,369
13,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Slabeater
Guan Yu
20
12 / 3 / 24
15,533
740
20,438
35,662
34,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 5 / 29
15,830
754
22,890
23,880
13,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
20
11 / 7 / 26
14,854
707
38,748
22,195
11,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ohcahcap
Ganesha
20
0 / 7 / 35
12,913
615
13,691
28,748
29,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
174
29
Kills
45
45
Deaths
30
56
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
14
8
15
2.69
L
Horus
1
7
12
1
L
Ah Puch
Norikaw
Ah Puch
16
8
9
2.56
L
8
8
11
1.69
W
Guan Yu
Slabeater
Guan Yu
12
3
24
8
W
8
5
29
4.5
L
Cu Chulainn
iDrinkSprite
Cu Chulainn
2
10
13
0.85
L
King Arthur
jinbei10
King Arthur
2
12
11
0.63
W
Zeus
11
7
26
3.43
W
Ganesha
ohcahcap
Ganesha
0
7
35
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,577
Damage
118,674
133,499
Taken
134,854
105,450
Mitigated
102,129
42,521
Healing
58,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,907
3,423
2,925
1,913
24,369
13,286
1,025
7,292
17,077
45,798
0
L
Horus
7,492
2,844
6,887
5,556
23,613
23,845
878
11,559
12,054
0
13,584
L
Ah Puch
Norikaw
Ah Puch
49,588
1,620
2,850
7,497
25,684
12,045
1,588
13,690
11,994
94,065
0
L
29,921
15,200
3,372
8,425
25,627
14,461
1,653
14,750
10,877
0
49,934
W
Guan Yu
Slabeater
Guan Yu
20,438
3,419
19,330
17,659
35,662
34,399
1,119
14,556
20,052
0
35,514
W
22,890
9,080
4,886
4,258
23,880
13,321
3,366
9,904
13,976
0
67,961
L
Cu Chulainn
iDrinkSprite
Cu Chulainn
17,156
4,988
1,512
3,293
30,370
34,097
518
16,900
13,470
2,109
37,278
L
King Arthur
jinbei10
King Arthur
8,420
2,033
1,451
1,678
28,205
21,002
378
18,447
9,758
0
12,788
W
Zeus
38,748
4,106
2,644
923
22,195
11,131
434
9,213
12,982
58,658
0
W
Ganesha
ohcahcap
Ganesha
13,691
1,006
2,938
1,398
28,748
29,992
345
10,668
17,723
25,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,442
Gold Earned
75,018
165
Minions Killed
248
0
Camps Cleared
0
1,568,220
Distance Traveled
1,792,471
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,888
757
62
3
0
314,933
0
L
Horus
11,959
569
13
1
0
302,630
0
L
Ah Puch
16,843
802
84
4
0
302,654
0
L
Set
14,703
700
38
2
0
357,783
3
W
Guan Yu
15,533
740
38
2
0
427,709
1
W
Apollo
15,830
754
104
5
0
359,110
1
L
Cu Chulainn
12,421
591
26
1
0
309,295
1
L
King Arthur
12,516
596
4
0
0
295,858
0
W
Zeus
14,854
707
39
2
0
352,197
0
W
Ganesha
12,913
615
5
0
0
338,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role