Player Matchup

Sun Wukong
Sun Wukong
Finstere_Seele
Sun Wukong
Level 44
God Stats
3W - 1L
1,722 SR
Queue Stats
11W - 15L
1,396 Elo+
Solo
Set
Set
KrashSteel
Set
Level 87
God Stats
2W - 5L
1,748 SR
Queue Stats
21W - 32L
1,424 Elo+
Solo
He Bo
He Bo
xddlord
He Bo
Level 98
God Stats
1W - 1L
1,471 SR
Queue Stats
45W - 33L
1,407 Elo+
Solo
Team Averages
Level 76
1,647 SR
1,409 Elo+

VS

Team Averages
Level 57
1,517 SR
1,390 Elo+
Jormungandr
Jormungandr
Elsycldarosahdro
Jormungandr
Level 94
God Stats
2W - 9L
1,470 SR
Queue Stats
34W - 45L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
ZotteRus
Kukulkan
Level 47
God Stats
3W - 2L
1,925 SR
Queue Stats
70W - 66L
1,576 Elo+
Solo
Cupid
Cupid
ТарзанОдЏунглата
Cupid
Level 31
God Stats
0W - 2L
1,155 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Finstere_Seele
Sun Wukong
18
8 / 2 / 15
15,024
715
14,639
23,045
27,059
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
9 / 6 / 10
14,662
698
16,381
23,153
8,898
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
xddlord
He Bo
20
13 / 4 / 9
15,939
759
22,597
13,133
7,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elsycldarosahdro
Jormungandr
15
4 / 11 / 6
13,141
626
17,085
27,701
27,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ZotteRus
Kukulkan
19
7 / 9 / 4
14,563
693
24,369
16,269
6,112
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 10 / 6
11,573
551
5,018
14,430
4,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
30
Kills
12
12
Deaths
30
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Elsycldarosahdro
Jormungandr
4
11
6
0.64
W
Sun Wukong
Finstere_Seele
Sun Wukong
8
2
15
7.75
W
9
6
10
2.33
L
Kukulkan
ZotteRus
Kukulkan
7
9
4
1
W
He Bo
xddlord
He Bo
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
46,472
59,331
Taken
58,400
43,807
Mitigated
37,849
13,730
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Elsycldarosahdro
Jormungandr
17,085
5,071
0
2,215
27,701
27,594
93
10,246
17,455
46,084
0
W
Sun Wukong
Finstere_Seele
Sun Wukong
14,639
3,861
457
5,542
23,045
27,059
242
16,419
6,626
0
60,979
W
16,381
10,060
0
6,262
23,153
8,898
1,285
16,370
6,783
0
63,927
L
Kukulkan
ZotteRus
Kukulkan
24,369
986
0
2,412
16,269
6,112
154
6,820
9,449
94,587
0
W
He Bo
xddlord
He Bo
22,597
1,580
0
1,469
13,133
7,850
1,660
9,626
3,507
92,931
0
L
5,018
2,809
0
150
14,430
4,143
1,102
5,559
8,871
0
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
39,277
230
Minions Killed
202
0
Camps Cleared
0
1,131,875
Distance Traveled
952,804
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,141
626
52
2
0
317,913
4
W
Sun Wukong
15,024
715
59
3
0
394,573
3
W
Set
14,662
698
61
3
0
381,801
1
L
Kukulkan
14,563
693
121
6
0
337,399
5
W
He Bo
15,939
759
110
5
0
355,501
1
L
Cupid
11,573
551
29
1
0
297,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role