Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
RDY5 REAPER
Izanami
Level 123
God Stats
35W - 38L
1,413 SR
Queue Stats
520W - 546L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Thrashcan025
Jormungandr
Level 53
God Stats
3W - 4L
1,376 SR
Queue Stats
23W - 21L
1,507 Elo+
Party 3
Ares
Ares
xXOGSAVAGEXx740
Ares
Level 16
God Stats
3W - 9L
1,284 SR
Queue Stats
162W - 209L
1,417 Elo+
Party 2
Odin
Odin
xXiSynapsXx
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,571 Elo+
Party 3
Team Averages
Level 75
1,415 SR
1,487 Elo+

VS

Team Averages
Level 70
1,518 SR
1,490 Elo+
Da Ji
Da Ji
 
Da Ji
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Aezua
Cu Chulainn
Level 141
God Stats
8W - 7L
1,634 SR
Queue Stats
262W - 262L
1,598 Elo+
Party 1
Arachne
Arachne
I Neanderthaler
Arachne
Level 50
God Stats
55W - 30L
1,653 SR
Queue Stats
141W - 131L
1,484 Elo+
Solo
Hades
Hades
Talk_Beast
Hades
Level 47
God Stats
2W - 1L
1,344 SR
Queue Stats
85W - 90L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
depression ik
Baron Samedi
Level 29
God Stats
83W - 73L
1,458 SR
Queue Stats
516W - 506L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 4 / 1
9,919
902
10,791
7,597
3,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RDY5 REAPER
Izanami
15
1 / 5 / 1
9,706
882
7,768
12,946
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Thrashcan025
Jormungandr
15
0 / 3 / 2
9,062
824
8,990
14,167
10,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 1
9,228
839
1,565
14,167
6,805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 2
9,310
846
6,187
14,463
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

129

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 0 / 16
11,348
1,032
8,231
5,486
2,715
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Aezua
Cu Chulainn
18
11 / 0 / 12
12,604
1,146
16,571
9,621
11,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 0 / 14
10,492
954
10,747
8,820
3,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
18
5 / 2 / 13
11,544
1,049
16,040
12,676
7,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
depression ik
Baron Samedi
17
5 / 0 / 11
10,588
963
6,452
3,516
1,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
2
Kills
26
26
Deaths
2
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Da Ji
 
Da Ji
4
0
16
12
W
Cu Chulainn
Aezua
Cu Chulainn
11
0
12
17
W
1
0
14
8
L
Izanami
RDY5 REAPER
Izanami
1
5
1
0.3
W
Hades
5
2
13
5.75
L
Jormungandr
Thrashcan025
Jormungandr
0
3
2
0.33
W
Baron Samedi
depression ik
Baron Samedi
5
0
11
10.5
L
0
7
1
0.07
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,301
Damage
58,041
63,340
Taken
40,119
30,910
Mitigated
26,289
1,988
Healing
15,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,791
290
0
0
7,597
3,138
0
3,161
4,436
48,689
0
W
Da Ji
 
Da Ji
8,231
2,905
0
0
5,486
2,715
0
3,084
2,402
0
13,511
W
Cu Chulainn
Aezua
Cu Chulainn
16,571
3,215
0
2,339
9,621
11,738
0
4,630
4,991
0
49,068
W
10,747
8,650
133
1,760
8,820
3,358
0
5,306
3,514
0
19,201
L
Izanami
RDY5 REAPER
Izanami
7,768
5,530
297
1,691
12,946
4,288
0
2,449
10,497
0
31,698
W
Hades
16,040
504
1,606
6,437
12,676
7,023
0
5,632
7,044
58,597
0
L
Jormungandr
Thrashcan025
Jormungandr
8,990
2,403
0
0
14,167
10,497
0
6,176
7,991
26,225
0
W
Baron Samedi
depression ik
Baron Samedi
6,452
149
2,096
1,012
3,516
1,455
0
2,824
692
10,017
0
L
1,565
105
0
0
14,167
6,805
0
4,723
9,444
10,758
0
L
6,187
2,093
0
0
14,463
6,182
0
5,983
8,480
130
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,225
Gold Earned
56,576
232
Minions Killed
219
3
Camps Cleared
10
960,718
Distance Traveled
1,090,268
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,919
902
99
9
0
215,536
1
W
Da Ji
11,348
1,032
7
1
3
245,346
1
W
Cu Chulainn
12,604
1,146
74
7
2
225,457
0
W
Arachne
10,492
954
15
1
2
216,476
0
L
Izanami
9,706
882
52
5
0
174,540
0
W
Hades
11,544
1,049
118
11
2
189,240
0
L
Jormungandr
9,062
824
33
3
0
194,400
0
W
Baron Samedi
10,588
963
5
0
1
213,749
1
L
Ares
9,228
839
12
1
2
159,233
0
L
Odin
9,310
846
36
3
1
217,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role