Player Matchup

Ra
Ra
Mini-Youn
Ra
Level 8
God Stats
1W - 4L
1,035 SR
Queue Stats
9W - 15L
1,105 Elo+
Party 1
Jormungandr
Jormungandr
Mr_Tano_
Jormungandr
Level 18
God Stats
4W - 3L
1,218 SR
Queue Stats
15W - 20L
1,105 Elo+
Party 1
Yemoja
Yemoja
asassin333429
Yemoja
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,427 Elo+
Solo
Hercules
Hercules
crame-13
Hercules
Level 28
God Stats
2W - 0L
1,253 SR
Queue Stats
86W - 72L
1,344 Elo+
Solo
Hades
Hades
o_z_z_y10
Hades
Level 28
God Stats
13W - 13L
1,547 SR
Queue Stats
38W - 30L
1,391 Elo+
Solo
Team Averages
Level 20
1,311 SR
1,274 Elo+

VS

Team Averages
Level 23
1,546 SR
1,348 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
2W - 2L
1,804 SR
Queue Stats
15W - 19L
1,331 Elo+
Solo
Nu Wa
Nu Wa
Lobo_acorralado
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,363 Elo+
Solo
Sylvanus
Sylvanus
NiNjA-ChInEr
Sylvanus
Level 24
God Stats
1W - 1L
1,423 SR
Queue Stats
23W - 28L
1,373 Elo+
Solo
Bastet
Bastet
Njotter
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,429 Elo+
Solo
Yemoja
Yemoja
strkis
Yemoja
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 79L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 13
10,979
998
9,017
9,777
3,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Mr_Tano_
Jormungandr
17
9 / 2 / 9
12,247
1,113
14,973
12,584
13,624
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 0 / 13
10,580
962
5,320
7,782
3,025
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hercules
crame-13
Hercules
18
4 / 1 / 12
10,844
986
11,072
11,166
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
o_z_z_y10
Hades
19
12 / 3 / 13
12,908
1,173
21,526
13,435
6,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 3 / 0
11,130
1,012
20,647
13,298
4,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 6 / 3
9,776
889
7,411
13,209
4,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sylvanus
NiNjA-ChInEr
Sylvanus
16
1 / 0 / 4
10,382
944
7,395
11,562
8,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Njotter
Bastet
15
1 / 11 / 3
9,857
896
6,502
15,366
5,297
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
strkis
Yemoja
16
1 / 9 / 3
9,931
903
7,618
17,924
12,845
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
29
Kills
8
8
Deaths
29
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
3
0
1.67
L
0
6
3
0.25
W
3
2
13
4.75
W
Jormungandr
Mr_Tano_
Jormungandr
9
2
9
6.75
L
Sylvanus
NiNjA-ChInEr
Sylvanus
1
0
4
3
L
Bastet
Njotter
Bastet
1
11
3
0.23
W
1
0
13
7.5
W
Hercules
crame-13
Hercules
4
1
12
10
W
Hades
o_z_z_y10
Hades
12
3
13
6.17
L
Yemoja
strkis
Yemoja
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,908
Damage
49,573
54,744
Taken
71,359
31,911
Mitigated
35,448
15,225
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,647
2,177
0
267
13,298
4,733
0
10,511
2,787
49,299
0
L
7,411
1,721
0
0
13,209
4,466
0
9,532
3,677
17,452
0
W
9,017
977
1,059
561
9,777
3,774
0
9,022
755
22,874
0
W
Jormungandr
Mr_Tano_
Jormungandr
14,973
5,819
0
0
12,584
13,624
0
10,404
2,180
31,656
0
L
Sylvanus
NiNjA-ChInEr
Sylvanus
7,395
1,673
1,543
4,755
11,562
8,107
0
8,074
3,488
18,240
0
L
Bastet
Njotter
Bastet
6,502
3,131
0
0
15,366
5,297
0
12,241
3,125
0
14,788
W
5,320
789
2,774
1,179
7,782
3,025
0
5,497
2,285
21,379
0
W
Hercules
crame-13
Hercules
11,072
5,486
729
4,295
11,166
5,253
0
8,077
3,089
0
24,813
W
Hades
o_z_z_y10
Hades
21,526
1,994
1,137
3,491
13,435
6,235
0
10,071
3,364
33,070
0
L
Yemoja
strkis
Yemoja
7,618
2,802
772
0
17,924
12,845
0
10,478
7,446
21,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
51,076
185
Minions Killed
149
5
Camps Cleared
4
909,645
Distance Traveled
905,639
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,130
1,012
65
6
2
193,616
0
L
Nu Wa
9,776
889
13
1
2
178,606
0
W
Ra
10,979
998
49
4
3
179,634
0
W
Jormungandr
12,247
1,113
42
4
0
155,532
0
L
Sylvanus
10,382
944
26
2
0
200,961
1
L
Bastet
9,857
896
23
2
0
185,339
0
W
Yemoja
10,580
962
28
3
1
171,828
1
W
Hercules
10,844
986
34
3
1
192,140
0
W
Hades
12,908
1,173
32
3
0
210,511
0
L
Yemoja
9,931
903
22
2
0
147,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role