Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JoseMP_MTB
Erlang Shen
Level 64
God Stats
1W - 2L
1,135 SR
Queue Stats
102W - 109L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Koshni
Kukulkan
Level 67
God Stats
3W - 1L
1,499 SR
Queue Stats
55W - 61L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Periv
Baron Samedi
Level 113
God Stats
3W - 3L
1,558 SR
Queue Stats
132W - 132L
1,488 Elo+
Solo
Ymir
Ymir
jappiemayhem
Ymir
Level 143
God Stats
4W - 4L
1,845 SR
Queue Stats
593W - 647L
1,412 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,472 Elo+

VS

Team Averages
Level 84
1,461 SR
1,478 Elo+
He Bo
He Bo
FaustGnd
He Bo
Level 35
God Stats
4W - 10L
1,364 SR
Queue Stats
377W - 418L
1,441 Elo+
Solo
Hera
Hera
Hulkerius
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,457 Elo+
Solo
Chang'e
Chang'e
hyperon23
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,457 Elo+
Solo
Thoth
Thoth
jonimentero
Thoth
Level 126
God Stats
5W - 8L
1,441 SR
Queue Stats
480W - 516L
1,525 Elo+
Solo
Hun Batz
Hun Batz
ИграШлак
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 67L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
15 / 4 / 11
13,603
850
18,336
18,062
10,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
JoseMP_MTB
Erlang Shen
20
7 / 5 / 21
12,574
786
22,505
17,734
16,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Koshni
Kukulkan
20
10 / 3 / 21
13,305
832
25,802
12,753
7,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Periv
Baron Samedi
19
5 / 4 / 26
12,280
768
18,375
15,828
14,918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 28
12,252
766
6,420
23,842
27,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FaustGnd
He Bo
15
4 / 13 / 7
9,738
609
13,822
19,863
8,419
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
20
7 / 6 / 11
12,934
808
20,772
18,047
8,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
hyperon23
Chang'e
20
1 / 4 / 12
11,957
747
10,896
16,953
15,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 7 / 8
10,975
686
15,706
22,737
9,295
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 12 / 10
10,466
654
9,586
23,152
11,843
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
68
42
Kills
20
20
Deaths
42
107
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
15
4
11
5.13
L
He Bo
FaustGnd
He Bo
4
13
7
0.58
L
Hera
7
6
11
2.08
W
Erlang Shen
JoseMP_MTB
Erlang Shen
7
5
21
3.5
W
Kukulkan
Koshni
Kukulkan
10
3
21
6.83
W
Baron Samedi
Periv
Baron Samedi
5
4
26
4.5
L
Chang'e
hyperon23
Chang'e
1
4
12
1.75
W
5
4
28
4.75
L
5
7
8
1.29
L
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,438
Damage
70,782
88,219
Taken
100,752
76,283
Mitigated
53,770
41,512
Healing
35,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,336
9,877
2,874
5,330
18,062
10,038
1,297
12,463
5,599
0
48,899
L
He Bo
FaustGnd
He Bo
13,822
842
1,469
1,234
19,863
8,419
148
12,459
7,404
24,027
0
L
Hera
20,772
4,860
2,355
3,850
18,047
8,432
0
9,391
8,656
41,650
0
W
Erlang Shen
JoseMP_MTB
Erlang Shen
22,505
8,862
2,876
5,802
17,734
16,535
1,505
11,708
6,026
0
33,671
W
Kukulkan
Koshni
Kukulkan
25,802
2,281
2,863
2,489
12,753
7,096
958
8,474
4,279
63,422
0
W
Baron Samedi
Periv
Baron Samedi
18,375
1,551
10,136
5,925
15,828
14,918
1,657
12,758
3,070
32,097
0
L
Chang'e
hyperon23
Chang'e
10,896
314
10,254
6,712
16,953
15,781
289
7,061
9,892
26,156
0
W
6,420
822
717
2,500
23,842
27,696
282
15,793
8,049
17,036
0
L
15,706
1,147
1,139
5,177
22,737
9,295
338
11,987
10,750
35,684
0
L
9,586
2,461
328
2,703
23,152
11,843
0
9,699
13,453
0
16,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,014
Gold Earned
56,070
181
Minions Killed
135
0
Camps Cleared
0
1,493,391
Distance Traveled
1,203,427
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,603
850
54
3
0
296,219
2
L
He Bo
9,738
609
16
1
0
208,845
1
L
Hera
12,934
808
58
4
0
257,928
2
W
Erlang Shen
12,574
786
13
1
0
298,345
1
W
Kukulkan
13,305
832
74
5
0
327,606
2
W
Baron Samedi
12,280
768
20
1
0
257,459
0
L
Chang'e
11,957
747
31
2
0
298,315
3
W
Ymir
12,252
766
20
1
0
313,762
4
L
Thoth
10,975
686
24
2
0
258,372
2
L
Hun Batz
10,466
654
6
0
0
179,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role