Player Matchup

Pele
Pele
Phfillip
Pele
Level 29
God Stats
9W - 4L
1,696 SR
Queue Stats
50W - 51L
1,441 Elo+
Party 1
Medusa
Medusa
TOPCITY-ASSASSIN
Medusa
Level 8
God Stats
3W - 4L
1,505 SR
Queue Stats
24W - 28L
1,307 Elo+
Party 1
Bellona
Bellona
inspironAngelos
Bellona
Level 9
God Stats
0W - 2L
1,280 SR
Queue Stats
44W - 48L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
merlinsenpay
Sun Wukong
Level 9
God Stats
2W - 3L
1,783 SR
Queue Stats
5W - 12L
1,292 Elo+
Solo
Scylla
Scylla
wafitakpandai
Scylla
Level 15
God Stats
4W - 7L
1,779 SR
Queue Stats
66W - 81L
1,429 Elo+
Solo
Team Averages
Level 14
1,609 SR
1,376 Elo+

VS

Team Averages
Level 17
1,442 SR
1,302 Elo+
Da Ji
Da Ji
 
Da Ji
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
YoungChitty
Ymir
Level 19
God Stats
6W - 10L
1,142 SR
Queue Stats
6W - 10L
1,105 Elo+
Party 2
Neith
Neith
xDPlaysOnly
Neith
Level 17
God Stats
9W - 11L
1,568 SR
Queue Stats
27W - 34L
1,319 Elo+
Solo
Guan Yu
Guan Yu
yomumgey
Guan Yu
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 11L
1,105 Elo+
Party 2
Nemesis
Nemesis
z6randon
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 7 / 4
9,260
842
6,610
11,538
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
9,695
881
5,561
9,778
2,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
3 / 14 / 7
11,169
1,015
6,764
29,072
17,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
merlinsenpay
Sun Wukong
12
0 / 0 / 0
6,690
608
0
0
0
16
5 / 7 / 4
11,196
1,018
15,051
17,731
5,718
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 4 / 15
12,012
1,092
10,436
9,777
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 0 / 13
11,675
1,061
7,981
6,534
6,055
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 0 / 15
12,697
1,154
16,249
5,135
2,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
yomumgey
Guan Yu
17
3 / 3 / 19
10,742
977
8,840
10,325
7,084
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
z6randon
Nemesis
18
6 / 4 / 18
11,977
1,089
18,146
11,633
5,080
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
11
Kills
36
36
Deaths
11
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
15
4.13
L
Pele
1
7
4
0.43
L
2
8
5
0.56
W
8
0
13
14.5
L
3
14
7
0.46
L
Sun Wukong
merlinsenpay
Sun Wukong
0
0
0
0
L
5
7
4
1
W
10
0
15
17.5
W
Guan Yu
yomumgey
Guan Yu
3
3
19
4.17
W
Nemesis
z6randon
Nemesis
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
61,652
68,119
Taken
43,404
29,624
Mitigated
24,065
1,470
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,436
3,411
0
0
9,777
3,641
0
3,350
6,427
0
26,570
L
Pele
6,610
1,298
0
338
11,538
3,411
0
2,052
9,486
0
14,546
L
5,561
3,326
0
0
9,778
2,764
0
336
9,442
0
13,245
W
7,981
982
607
510
6,534
6,055
0
4,542
1,992
13,864
0
L
6,764
2,590
0
1,132
29,072
17,731
0
2,274
26,798
0
17,421
L
Sun Wukong
merlinsenpay
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
15,051
1,959
0
0
17,731
5,718
0
3,385
14,346
31,056
0
W
16,249
11,418
0
395
5,135
2,205
0
1,302
3,833
0
49,597
W
Guan Yu
yomumgey
Guan Yu
8,840
2,518
652
2,127
10,325
7,084
0
3,767
6,558
66
12,542
W
Nemesis
z6randon
Nemesis
18,146
10,791
0
867
11,633
5,080
0
2,090
9,543
0
45,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,010
Gold Earned
59,103
83
Minions Killed
199
3
Camps Cleared
9
523,008
Distance Traveled
927,485
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,012
1,092
27
2
2
180,484
3
L
Pele
9,260
842
12
1
1
119,785
0
L
Medusa
9,695
881
11
1
0
100,258
3
W
Ymir
11,675
1,061
20
2
2
168,320
0
L
Bellona
11,169
1,015
20
2
2
156,620
0
L
Sun Wukong
6,690
608
0
0
0
0
0
L
Scylla
11,196
1,018
40
4
0
146,345
0
W
Neith
12,697
1,154
85
8
4
196,105
0
W
Guan Yu
10,742
977
8
1
0
175,026
0
W
Nemesis
11,977
1,089
59
5
1
207,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role