Player Matchup

Chang'e
Chang'e
Arcusangel
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,679 Elo+
Party 1
Da Ji
Da Ji
SkyRyse17
Da Ji
Level 28
God Stats
1W - 3L
1,639 SR
Queue Stats
105W - 57L
1,703 Elo+
Party 1
Odin
Odin
Xx_weirdo144_xX
Odin
Level 108
God Stats
5W - 4L
1,636 SR
Queue Stats
143W - 100L
1,667 Elo+
Party 1
Team Averages
Level 81
1,592 SR
1,683 Elo+

VS

Team Averages
Level 20
1,489 SR
1,455 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
8W - 6L
1,656 SR
Queue Stats
88W - 105L
1,508 Elo+
Solo
Chang'e
Chang'e
BethFromSales
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 97L
1,659 Elo+
Solo
Artemis
Artemis
GoDSGiFT1738
Artemis
Level 14
God Stats
2W - 4L
1,310 SR
Queue Stats
3W - 4L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arcusangel
Chang'e
17
2 / 11 / 8
13,654
594
17,489
24,736
7,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
SkyRyse17
Da Ji
18
10 / 12 / 5
15,553
676
23,760
26,405
9,433
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 9
15,355
668
25,055
32,709
26,616
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
11 / 5 / 13
16,731
727
28,377
40,664
39,672
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
19
8 / 7 / 14
15,961
694
24,043
27,597
13,274
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
GoDSGiFT1738
Artemis
18
6 / 6 / 12
15,200
661
19,293
16,825
5,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
18
Kills
25
25
Deaths
18
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
5
13
3.5
L
Chang'e
Arcusangel
Chang'e
2
11
8
0.55
W
Chang'e
8
7
14
2.14
W
Artemis
GoDSGiFT1738
Artemis
6
6
12
2
L
Da Ji
SkyRyse17
Da Ji
10
12
5
1.04
L
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,304
Damage
71,713
83,850
Taken
85,086
43,733
Mitigated
58,619
27,149
Healing
36,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
28,377
1,926
0
16,013
40,664
39,672
549
8,768
31,896
94,630
0
L
Chang'e
Arcusangel
Chang'e
17,489
1,496
7,670
8,644
24,736
7,684
832
17,409
7,327
62,343
0
W
Chang'e
24,043
3,328
8,308
12,608
27,597
13,274
1,288
7,498
20,099
74,318
0
W
Artemis
GoDSGiFT1738
Artemis
19,293
11,300
0
0
16,825
5,673
0
1,360
15,465
0
47,429
L
Da Ji
SkyRyse17
Da Ji
23,760
8,063
1,372
1,992
26,405
9,433
1,827
17,352
9,053
0
53,147
L
25,055
8,100
205
7,266
32,709
26,616
215
17,745
14,964
0
94,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
47,892
218
Minions Killed
287
0
Camps Cleared
0
1,121,143
Distance Traveled
1,057,770
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,731
727
166
7
0
396,752
3
L
Chang'e
13,654
594
75
3
0
342,464
0
W
Chang'e
15,961
694
70
3
0
376,510
5
W
Artemis
15,200
661
51
2
0
284,508
0
L
Da Ji
15,553
676
53
2
0
313,634
1
L
Odin
15,355
668
90
4
0
465,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role