Player Matchup

Mercury
Mercury
DaKingCDL16
Mercury
Level 144
God Stats
0W - 1L
1,528 SR
Queue Stats
111W - 103L
1,699 Elo+
Party 1
Hun Batz
Hun Batz
Garrador
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,710 Elo+
Party 1
Horus
Horus
IrateWanderer
Horus
Level 146
God Stats
1W - 1L
1,638 SR
Queue Stats
114W - 112L
1,668 Elo+
Party 1
Olorun
Olorun
SGTFlammy
Olorun
Level 126
God Stats
0W - 2L
1,534 SR
Queue Stats
73W - 62L
1,663 Elo+
Party 1
Agni
Agni
WatchtowerKnight
Agni
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,687 Elo+
Party 1
Team Averages
Level 129
1,540 SR
1,686 Elo+

VS

Team Averages
Level 141
1,638 SR
1,595 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Bakamatsu
Chernobog
Level 137
God Stats
6W - 4L
1,932 SR
Queue Stats
224W - 194L
1,660 Elo+
Party 2
Yemoja
Yemoja
Dahaka3311
Yemoja
Level 128
God Stats
2W - 2L
1,559 SR
Queue Stats
105W - 104L
1,643 Elo+
Solo
Osiris
Osiris
Skylord Ember
Osiris
Level 153
God Stats
1W - 2L
1,701 SR
Queue Stats
252W - 213L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaKingCDL16
Mercury
12
1 / 5 / 2
7,198
654
7,279
10,654
5,486
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Garrador
Hun Batz
14
1 / 4 / 4
7,771
706
12,704
10,584
6,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 6 / 2
7,947
722
3,680
13,899
12,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
SGTFlammy
Olorun
13
2 / 4 / 4
7,594
690
6,304
12,844
4,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 3 / 3
8,284
753
10,732
8,975
3,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 1 / 12
8,944
813
10,187
7,801
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
 
Ganesha
15
0 / 1 / 16
8,563
778
6,928
14,291
14,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Bakamatsu
Chernobog
17
13 / 2 / 8
10,458
951
15,878
10,749
6,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Dahaka3311
Yemoja
16
5 / 1 / 13
9,344
849
9,078
12,016
10,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 14
8,142
740
11,168
12,439
10,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
8
Kills
22
22
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
12
9
W
Ganesha
 
Ganesha
0
1
16
8
W
Chernobog
Bakamatsu
Chernobog
13
2
8
8.5
L
Mercury
DaKingCDL16
Mercury
1
5
2
0.4
W
Yemoja
Dahaka3311
Yemoja
5
1
13
11.5
L
Hun Batz
Garrador
Hun Batz
1
4
4
0.75
L
1
6
2
0.33
L
Olorun
SGTFlammy
Olorun
2
4
4
1
W
1
3
14
2.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,699
Damage
53,239
56,956
Taken
57,296
33,293
Mitigated
46,391
21,407
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,187
364
1,334
1,392
7,801
4,002
2,141
3,316
4,485
31,885
0
W
Ganesha
 
Ganesha
6,928
464
1,734
2,289
14,291
14,343
891
5,209
9,082
14,486
0
W
Chernobog
Bakamatsu
Chernobog
15,878
9,034
1,875
2,059
10,749
6,203
1,416
2,695
8,054
0
25,875
L
Mercury
DaKingCDL16
Mercury
7,279
1,383
848
1,100
10,654
5,486
0
4,610
6,044
0
15,867
W
Yemoja
Dahaka3311
Yemoja
9,078
1,047
6,620
2,197
12,016
10,916
670
2,794
9,222
18,533
0
L
Hun Batz
Garrador
Hun Batz
12,704
2,823
713
2,312
10,584
6,515
0
3,940
6,644
0
22,823
L
3,680
1,469
1,991
1,652
13,899
12,991
0
5,218
8,681
0
4,867
L
Olorun
SGTFlammy
Olorun
6,304
3,334
4,003
5,289
12,844
4,856
0
7,743
5,101
12,951
0
W
11,168
2,121
2,727
1,038
12,439
10,927
444
3,022
9,417
0
17,099
L
10,732
1,012
1,060
2,439
8,975
3,445
0
4,682
4,293
27,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,794
Gold Earned
45,451
90
Minions Killed
99
0
Camps Cleared
0
969,272
Distance Traveled
1,026,813
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,944
813
48
4
0
215,995
1
W
Ganesha
8,563
778
2
0
0
193,508
1
W
Chernobog
10,458
951
19
2
0
201,044
0
L
Mercury
7,198
654
11
1
0
200,126
0
W
Yemoja
9,344
849
23
2
0
187,091
1
L
Hun Batz
7,771
706
23
2
0
208,719
2
L
Horus
7,947
722
1
0
0
173,591
0
L
Olorun
7,594
690
21
2
0
188,657
4
W
Osiris
8,142
740
7
1
0
229,175
0
L
Agni
8,284
753
34
3
0
198,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role