Player Matchup

Discordia
Discordia
MzMiyu
Discordia
Level 18
God Stats
4W - 3L
1,434 SR
Queue Stats
5W - 5L
1,189 Elo+
Party 2
Apollo
Apollo
Vegiorno
Apollo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,189 Elo+
Party 2
Nemesis
Nemesis
XcionA
Nemesis
Level 16
God Stats
2W - 5L
1,393 SR
Queue Stats
13W - 17L
1,189 Elo+
Party 2
Ganesha
Ganesha
superpankakes
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,189 Elo+
Party 2
Team Averages
Level 33
1,457 SR
1,189 Elo+

VS

Team Averages
Level 52
1,398 SR
1,169 Elo+
King Arthur
King Arthur
Ahmedtastic
King Arthur
Level 48
God Stats
2W - 8L
1,468 SR
Queue Stats
29W - 37L
1,205 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hatian Sin
Ah Muzen Cab
Level 28
God Stats
4W - 3L
1,511 SR
Queue Stats
51W - 87L
845 Elo+
Party 1
Da Ji
Da Ji
Lambotomy
Da Ji
Level 103
God Stats
0W - 1L
1,062 SR
Queue Stats
0W - 2L
1,379 Elo+
Party 1
Chang'e
Chang'e
ObeeseSlug
Chang'e
Level 28
God Stats
1W - 4L
1,550 SR
Queue Stats
5W - 15L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MzMiyu
Discordia
20
10 / 3 / 10
16,061
765
13,095
14,065
7,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Vegiorno
Apollo
20
16 / 5 / 7
17,112
815
35,041
26,251
14,443
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
XcionA
Nemesis
20
9 / 3 / 9
15,566
741
18,287
19,160
11,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
20
2 / 4 / 20
16,626
792
13,205
24,465
29,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahmedtastic
King Arthur
20
3 / 9 / 4
15,169
722
14,321
26,700
32,489
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Hatian Sin
Ah Muzen Cab
20
4 / 10 / 3
14,856
707
10,372
24,444
8,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Lambotomy
Da Ji
20
6 / 10 / 4
15,749
750
18,477
24,218
11,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
ObeeseSlug
Chang'e
20
2 / 8 / 2
14,235
678
11,104
20,796
14,277
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
37
Kills
15
15
Deaths
37
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahmedtastic
King Arthur
3
9
4
0.56
L
Ah Muzen Cab
Hatian Sin
Ah Muzen Cab
4
10
3
0.55
L
Da Ji
Lambotomy
Da Ji
6
10
4
0.8
W
Discordia
MzMiyu
Discordia
10
3
10
5
L
Chang'e
ObeeseSlug
Chang'e
2
8
2
0.38
W
Apollo
Vegiorno
Apollo
16
5
7
3.9
W
Nemesis
XcionA
Nemesis
9
3
9
4.5
W
Ganesha
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,628
Damage
54,274
83,941
Taken
96,158
62,464
Mitigated
67,007
17,789
Healing
20,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahmedtastic
King Arthur
14,321
1,499
233
5,513
26,700
32,489
308
7,606
19,094
396
68,721
L
Ah Muzen Cab
Hatian Sin
Ah Muzen Cab
10,372
6,778
0
3,471
24,444
8,560
702
8,945
15,499
0
43,862
L
Da Ji
Lambotomy
Da Ji
18,477
3,775
0
4,467
24,218
11,681
459
4,574
19,644
0
60,388
W
Discordia
MzMiyu
Discordia
13,095
1,271
0
2,551
14,065
7,000
695
1,510
12,555
48,432
0
L
Chang'e
ObeeseSlug
Chang'e
11,104
472
1,924
5,261
20,796
14,277
1,583
5,975
14,821
62,163
0
W
Apollo
Vegiorno
Apollo
35,041
26,112
0
6,862
26,251
14,443
5,979
5,319
20,247
0
82,559
W
Nemesis
XcionA
Nemesis
18,287
8,656
0
4,074
19,160
11,547
1,099
1,584
17,576
0
54,232
W
Ganesha
13,205
1,503
940
3,362
24,465
29,474
535
3,488
20,977
49,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
60,009
293
Minions Killed
342
12
Camps Cleared
10
1,490,849
Distance Traveled
1,284,154
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,169
722
108
5
2
338,802
3
L
Ah Muzen Cab
14,856
707
79
4
2
309,941
2
L
Da Ji
15,749
750
63
3
5
316,847
2
W
Discordia
16,061
765
78
4
1
345,730
0
L
Chang'e
14,235
678
92
4
1
318,564
0
W
Apollo
17,112
815
96
5
3
386,228
0
W
Nemesis
15,566
741
65
3
8
427,066
0
W
Ganesha
16,626
792
54
3
0
331,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role