Player Matchup

Rama
Rama
ArtuDarrell
Rama
Level 105
God Stats
3W - 9L
1,072 SR
Queue Stats
249W - 263L
1,416 Elo+
Party 2
Chang'e
Chang'e
lMiuna
Chang'e
Level 25
God Stats
23W - 20L
1,467 SR
Queue Stats
156W - 163L
1,347 Elo+
Party 2
Achilles
Achilles
sebastian0209200
Achilles
Level 26
God Stats
1W - 0L
1,614 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Team Averages
Level 52
1,384 SR
1,315 Elo+

VS

Team Averages
Level 26
1,427 SR
1,073 Elo+
Tyr
Tyr
KingTarzaan
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 1
Mercury
Mercury
Stunna4President
Mercury
Level 23
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 1
Ymir
Ymir
T-HENNE-K
Ymir
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
10,565
704
8,443
7,537
2,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
lMiuna
Chang'e
14
3 / 2 / 7
10,241
683
9,487
7,679
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 4
10,043
670
11,773
16,337
13,777
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
9,319
621
5,183
13,199
5,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 4
9,652
643
5,179
14,363
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
13
3 / 3 / 4
9,543
636
7,834
19,241
11,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
9
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
2
2
4
2
L
3
6
4
0.83
L
Ymir
3
3
4
1.67
W
Chang'e
lMiuna
Chang'e
3
2
7
3.25
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
18,196
31,553
Taken
46,803
19,034
Mitigated
22,752
11,573
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,443
6,667
0
343
7,537
2,723
2,243
1,520
6,017
0
57,865
L
5,183
829
0
2,858
13,199
5,371
0
2,133
11,066
0
26,800
L
5,179
1,681
0
1,256
14,363
5,846
0
2,262
12,101
0
21,653
L
Ymir
7,834
880
513
703
19,241
11,535
0
5,184
14,057
45,977
0
W
Chang'e
lMiuna
Chang'e
9,487
817
4,401
2,886
7,679
2,534
348
2,562
5,117
32,424
0
W
11,773
3,333
912
3,031
16,337
13,777
541
3,840
12,497
0
34,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
28,514
169
Minions Killed
123
0
Camps Cleared
0
755,933
Distance Traveled
743,942
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,565
704
82
5
0
234,936
4
L
Tyr
9,319
621
34
2
0
292,521
0
L
Mercury
9,652
643
24
2
0
226,556
0
L
Ymir
9,543
636
65
4
0
224,865
0
W
Chang'e
10,241
683
55
4
0
265,823
0
W
Achilles
10,043
670
32
2
0
255,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role