Player Matchup

Anubis
Anubis
SpankMePLZ7195
Anubis
Level 126
God Stats
12W - 14L
1,594 SR
Queue Stats
294W - 249L
1,507 Elo+
Party 2
Baba Yaga
Baba Yaga
TheA1binoRh1no3
Baba Yaga
Level 100
God Stats
1W - 0L
1,970 SR
Queue Stats
66W - 37L
1,659 Elo+
Party 2
Merlin
Merlin
spicymonkey105
Merlin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,573 Elo+
Party 2
Team Averages
Level 107
1,688 SR
1,580 Elo+

VS

Team Averages
Level 111
1,710 SR
1,503 Elo+
Ah Muzen Cab
Ah Muzen Cab
Rrenkie10
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,838 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Chang'e
Chang'e
XxDONT 31INKxXX
Chang'e
Level 109
God Stats
4W - 4L
1,781 SR
Queue Stats
165W - 186L
1,466 Elo+
Solo
Hercules
Hercules
joeerr
Hercules
Level 120
God Stats
1W - 1L
1,512 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 2
14,968
599
16,443
13,182
6,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TheA1binoRh1no3
Baba Yaga
17
2 / 3 / 1
13,814
553
15,804
16,562
6,787
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 2 / 5
13,681
547
13,186
10,135
3,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rrenkie10
Ah Muzen Cab
19
2 / 2 / 4
14,190
568
13,517
15,617
5,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 6
13,804
552
10,358
18,908
19,523
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
joeerr
Hercules
17
5 / 1 / 3
14,624
585
9,332
32,599
40,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Rrenkie10
Ah Muzen Cab
2
2
4
2
W
4
3
2
1.67
W
Baba Yaga
TheA1binoRh1no3
Baba Yaga
2
3
1
0.83
L
1
3
6
1.33
L
Hercules
joeerr
Hercules
5
1
3
6.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
33,207
39,879
Taken
67,124
16,692
Mitigated
65,806
10,107
Healing
30,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Rrenkie10
Ah Muzen Cab
13,517
4,768
1,970
6,108
15,617
5,477
1,092
10,042
5,575
0
119,739
W
16,443
51
0
7,554
13,182
6,104
845
3,712
9,470
69,661
0
W
Baba Yaga
TheA1binoRh1no3
Baba Yaga
15,804
216
0
1,821
16,562
6,787
425
5,445
11,117
73,583
0
L
10,358
735
5,808
8,581
18,908
19,523
340
15,689
3,219
77,019
0
L
Hercules
joeerr
Hercules
9,332
1,188
1,154
7,118
32,599
40,806
88
20,063
12,536
0
32,192
W
13,186
824
0
732
10,135
3,801
1,155
1,386
8,749
85,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
42,618
321
Minions Killed
293
0
Camps Cleared
0
1,263,556
Distance Traveled
1,329,902
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,190
568
143
6
0
470,169
6
W
Anubis
14,968
599
113
5
0
391,598
5
W
Baba Yaga
13,814
553
114
5
0
404,942
0
L
Chang'e
13,804
552
116
5
0
387,945
0
L
Hercules
14,624
585
34
1
0
471,788
2
W
Merlin
13,681
547
94
4
0
467,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role