Player Matchup

Chaac
Chaac
DaKushManSperks
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
I-NightKnight1-I
Jormungandr
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
II--Red--lI
Bakasura
Level 28
God Stats
2W - 5L
1,547 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 4
Arachne
Arachne
KUSHCLOUDED420
Arachne
Level 13
God Stats
17W - 11L
1,500 SR
Queue Stats
109W - 114L
1,418 Elo+
Party 2
Bellona
Bellona
reddragonburns
Bellona
Level 29
God Stats
20W - 16L
1,541 SR
Queue Stats
43W - 40L
1,385 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,434 Elo+

VS

Team Averages
Level 21
1,574 SR
1,516 Elo+
Ares
Ares
 
Ares
Level 5
God Stats
13W - 14L
1,692 SR
Queue Stats
13W - 19L
1,599 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 3
Janus
Janus
GUARDIAN-TWINKIE
Janus
Level 23
God Stats
1W - 2L
1,472 SR
Queue Stats
15W - 16L
1,301 Elo+
Party 1
Hachiman
Hachiman
LionBright
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,468 Elo+
Party 1
Arachne
Arachne
PaoloT98
Arachne
Level 29
God Stats
0W - 3L
1,707 SR
Queue Stats
16W - 13L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
11,728
489
9,269
15,777
14,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
I-NightKnight1-I
Jormungandr
16
6 / 6 / 17
11,423
476
16,184
21,231
21,391
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
II--Red--lI
Bakasura
19
20 / 1 / 3
13,410
559
16,961
13,542
6,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 6 / 13
11,854
494
16,952
21,089
8,314
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 3 / 12
13,063
544
25,051
18,008
22,766
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 10 / 3
8,606
359
1,749
20,626
14,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
 
Ymir
13
0 / 12 / 7
8,478
353
3,270
20,968
13,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 6 / 3
12,905
538
21,250
18,639
7,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LionBright
Hachiman
14
4 / 9 / 9
9,950
415
12,158
17,520
6,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PaoloT98
Arachne
16
6 / 9 / 6
10,401
433
14,308
22,170
10,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
46
Kills
18
18
Deaths
46
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
10
3
0.15
L
Ymir
 
Ymir
0
12
7
0.29
W
6
2
5
4.25
L
8
6
3
1.58
W
Jormungandr
I-NightKnight1-I
Jormungandr
6
6
17
2.42
W
Bakasura
II--Red--lI
Bakasura
20
1
3
21.5
W
4
6
13
1.75
L
Hachiman
LionBright
Hachiman
4
9
9
0.94
L
Arachne
PaoloT98
Arachne
6
9
6
1
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,417
Damage
52,735
89,647
Taken
99,923
72,842
Mitigated
51,851
35,275
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,749
329
0
250
20,626
14,319
0
1,409
18,517
9,406
0
L
Ymir
 
Ymir
3,270
506
0
500
20,968
13,247
0
4,333
15,105
20,957
0
W
9,269
2,944
0
7,159
15,777
14,212
2,609
6,310
9,467
0
57,760
L
21,250
3,056
142
4,111
18,639
7,357
617
2,988
15,143
73,141
0
W
Jormungandr
I-NightKnight1-I
Jormungandr
16,184
3,651
1,780
5,046
21,231
21,391
1,212
5,624
15,607
60,120
0
W
Bakasura
II--Red--lI
Bakasura
16,961
11,218
0
3,475
13,542
6,159
2,592
2,924
10,618
0
45,277
W
16,952
10,994
0
9,509
21,089
8,314
112
5,370
15,719
0
76,632
L
Hachiman
LionBright
Hachiman
12,158
7,978
0
2,822
17,520
6,882
0
3,348
13,886
0
38,918
L
Arachne
PaoloT98
Arachne
14,308
10,358
0
4,461
22,170
10,046
0
4,106
17,754
0
49,282
W
25,051
8,705
0
8,306
18,008
22,766
1,708
6,041
11,967
0
75,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,478
Gold Earned
50,340
480
Minions Killed
295
0
Camps Cleared
0
2,264,916
Distance Traveled
1,790,872
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,606
359
6
0
0
341,400
1
L
Ymir
8,478
353
34
1
0
328,903
1
W
Chaac
11,728
489
88
4
0
475,052
5
L
Janus
12,905
538
125
5
0
359,638
3
W
Jormungandr
11,423
476
80
3
0
392,499
0
W
Bakasura
13,410
559
95
4
0
512,529
0
W
Arachne
11,854
494
104
4
0
464,951
1
L
Hachiman
9,950
415
52
2
0
331,465
2
L
Arachne
10,401
433
78
3
0
429,466
0
W
Bellona
13,063
544
113
5
0
419,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role