Player Matchup

Baron Samedi
Baron Samedi
LowkeyAwful
Baron Samedi
Level 21
God Stats
15W - 11L
1,388 SR
Queue Stats
270W - 208L
1,642 Elo+
Solo
Yemoja
Yemoja
sYn70
Yemoja
Level 16
God Stats
1W - 2L
1,146 SR
Queue Stats
5W - 13L
994 Elo+
Party 1
Nemesis
Nemesis
xXGereKXx
Nemesis
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 12L
1,042 Elo+
Party 1
Team Averages
Level 18
1,416 SR
1,226 Elo+

VS

Team Averages
Level 8
1,582 SR
1,078 Elo+
Artemis
Artemis
EpicSwagalist
Artemis
Level 7
God Stats
0W - 1L
1,746 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Thor
Thor
WeepingSound
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
867 Elo+
Party 2
Ares
Ares
xxalexhernxx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
867 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LowkeyAwful
Baron Samedi
14
8 / 0 / 15
10,706
824
12,833
7,545
3,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
sYn70
Yemoja
13
4 / 3 / 19
9,615
740
6,347
8,096
3,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
xXGereKXx
Nemesis
13
14 / 2 / 10
10,745
827
15,309
11,678
4,194
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 10 / 1
9,143
703
7,892
12,792
3,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 10 / 2
7,767
597
2,937
12,554
3,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 1
7,185
553
4,302
17,061
7,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
26
Kills
5
5
Deaths
26
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
10
1
0.45
W
Baron Samedi
LowkeyAwful
Baron Samedi
8
0
15
15.5
L
1
10
2
0.2
W
Yemoja
sYn70
Yemoja
4
3
19
4.5
W
Nemesis
xXGereKXx
Nemesis
14
2
10
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
15,131
27,319
Taken
42,407
11,045
Mitigated
14,766
12,892
Healing
65
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,892
4,960
0
0
12,792
3,321
0
5,194
7,598
0
22,295
W
Baron Samedi
LowkeyAwful
Baron Samedi
12,833
1,431
1,889
3,472
7,545
3,288
867
1,959
5,586
47,403
0
L
2,937
914
0
65
12,554
3,705
0
5,976
6,578
0
10,432
W
Yemoja
sYn70
Yemoja
6,347
1,011
1,738
1,667
8,096
3,563
1,043
1,232
6,864
17,908
0
W
Nemesis
xXGereKXx
Nemesis
15,309
7,708
0
4,126
11,678
4,194
592
1,244
10,116
0
37,790
L
4,302
443
0
0
17,061
7,740
0
8,010
9,051
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
24,095
125
Minions Killed
54
0
Camps Cleared
0
620,282
Distance Traveled
499,615
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,143
703
28
2
0
147,740
0
W
Baron Samedi
10,706
824
56
4
0
199,019
3
L
Thor
7,767
597
14
1
0
152,171
0
W
Yemoja
9,615
740
31
2
0
180,858
0
W
Nemesis
10,745
827
38
3
0
240,405
0
L
Ares
7,185
553
12
1
0
199,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role