Player Matchup

Neith
Neith
ALDESSSS
Neith
Level 87
God Stats
1W - 4L
1,428 SR
Queue Stats
14W - 14L
1,287 Elo+
Solo
Merlin
Merlin
MageZaTioN
Merlin
Level 78
God Stats
27W - 49L
1,323 SR
Queue Stats
429W - 602L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
OldMANofDAhouse
Kuzenbo
Level 118
God Stats
40W - 47L
1,406 SR
Queue Stats
720W - 802L
1,353 Elo+
Solo
Team Averages
Level 94
1,386 SR
1,318 Elo+

VS

Team Averages
Level 83
1,528 SR
1,529 Elo+
Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FloosieTheBeast
Thor
Level 87
God Stats
12W - 14L
1,583 SR
Queue Stats
100W - 108L
1,385 Elo+
Solo
Merlin
Merlin
xCobraKinGx523
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALDESSSS
Neith
12
2 / 8 / 1
10,440
580
10,558
14,326
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MageZaTioN
Merlin
13
1 / 8 / 3
10,572
587
12,777
13,349
6,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 1 / 2
11,223
624
11,284
15,523
17,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
8 / 2 / 6
12,733
707
15,977
18,489
9,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 0 / 6
13,010
723
16,174
21,297
9,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 2 / 0
8,772
487
1,135
2,645
788
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
17
17
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
6
5.5
L
Neith
ALDESSSS
Neith
2
8
1
0.31
W
9
0
6
12
L
Merlin
MageZaTioN
Merlin
1
8
3
0.31
L
1
1
2
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,619
Damage
33,286
43,198
Taken
42,431
28,654
Mitigated
20,056
5,677
Healing
27,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,977
138
10,173
14,231
18,489
9,669
630
10,631
7,858
62,810
0
L
Neith
ALDESSSS
Neith
10,558
4,681
602
2,774
14,326
4,926
818
5,415
8,911
0
45,331
W
16,174
1,212
0
2,293
21,297
9,599
573
12,107
9,190
0
69,516
L
Merlin
MageZaTioN
Merlin
12,777
743
330
1,134
13,349
6,517
423
6,623
6,726
51,020
0
L
11,284
3,439
0
837
15,523
17,211
180
5,171
10,352
40,437
0
W
1,135
219
0
375
2,645
788
0
1,428
1,217
5,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
34,515
182
Minions Killed
192
0
Camps Cleared
0
924,559
Distance Traveled
755,599
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,733
707
87
5
0
358,635
1
L
Neith
10,440
580
72
4
0
264,562
6
W
Thor
13,010
723
92
5
0
327,386
0
L
Merlin
10,572
587
82
5
0
290,062
0
L
Kuzenbo
11,223
624
28
2
0
369,935
4
W
Merlin
8,772
487
13
1
0
69,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role