Player Matchup

Guan Yu
Guan Yu
DENGUE28
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,473 Elo+
Party 1
Thor
Thor
Judakii
Thor
Level 11
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 11L
1,509 Elo+
Solo
Cernunnos
Cernunnos
KazekagePR
Cernunnos
Level 31
God Stats
3W - 5L
1,702 SR
Queue Stats
42W - 55L
1,572 Elo+
Solo
Merlin
Merlin
KeyLucr4k
Merlin
Level 15
God Stats
0W - 3L
1,259 SR
Queue Stats
7W - 10L
1,328 Elo+
Party 1
Serqet
Serqet
SIZORI
Serqet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,475 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,471 Elo+

VS

Team Averages
Level 18
1,535 SR
1,544 Elo+
Achilles
Achilles
Daith
Achilles
Level 15
God Stats
22W - 18L
1,378 SR
Queue Stats
29W - 22L
1,467 Elo+
Solo
Raijin
Raijin
GardevoirJesse
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,584 Elo+
Party 2
Ganesha
Ganesha
Mythic69
Ganesha
Level 13
God Stats
18W - 1L
1,746 SR
Queue Stats
87W - 69L
1,552 Elo+
Solo
Ra
Ra
ZIN4221
Ra
Level 29
God Stats
16W - 21L
1,565 SR
Queue Stats
170W - 207L
1,376 Elo+
Party 2
Medusa
Medusa
scdoodle
Medusa
Level 29
God Stats
2W - 1L
1,484 SR
Queue Stats
10W - 3L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DENGUE28
Guan Yu
20
8 / 8 / 17
16,170
1,078
26,263
38,694
51,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Judakii
Thor
20
1 / 9 / 14
13,174
878
8,048
24,860
28,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
KazekagePR
Cernunnos
20
11 / 8 / 13
17,291
1,153
35,880
26,192
11,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
KeyLucr4k
Merlin
20
4 / 9 / 15
14,754
984
21,668
18,399
6,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
SIZORI
Serqet
20
8 / 14 / 16
15,567
1,038
24,870
29,920
15,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daith
Achilles
20
20 / 9 / 17
18,533
1,236
37,407
32,158
26,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 9 / 26
15,921
1,061
22,917
26,565
10,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Mythic69
Ganesha
20
0 / 2 / 39
16,179
1,079
18,835
24,423
22,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 6 / 21
15,157
1,010
17,336
17,927
8,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
scdoodle
Medusa
20
11 / 6 / 18
16,100
1,073
34,193
22,076
10,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
169
32
Kills
48
48
Deaths
32
75
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DENGUE28
Guan Yu
8
8
17
2.06
W
Achilles
Daith
Achilles
20
9
17
3.17
W
8
9
26
2.33
L
Thor
Judakii
Thor
1
9
14
0.89
L
Cernunnos
KazekagePR
Cernunnos
11
8
13
2.19
L
Merlin
KeyLucr4k
Merlin
4
9
15
1.28
W
Ganesha
Mythic69
Ganesha
0
2
39
9.75
L
Serqet
SIZORI
Serqet
8
14
16
1.14
W
9
6
21
3.25
W
Medusa
scdoodle
Medusa
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,729
Damage
130,688
138,065
Taken
123,149
112,901
Mitigated
78,058
16,808
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DENGUE28
Guan Yu
26,263
4,450
2,614
9,887
38,694
51,519
0
20,274
18,420
5,963
47,086
W
Achilles
Daith
Achilles
37,407
18,894
0
877
32,158
26,454
0
5,737
25,899
823
52,392
W
22,917
3,235
475
924
26,565
10,334
0
5,953
20,268
38,283
0
L
Thor
Judakii
Thor
8,048
1,051
0
639
24,860
28,230
0
8,446
16,414
0
23,217
L
Cernunnos
KazekagePR
Cernunnos
35,880
18,058
0
2,972
26,192
11,634
0
8,423
17,769
0
68,824
L
Merlin
KeyLucr4k
Merlin
21,668
1,689
0
29
18,399
6,193
0
10,926
7,473
63,626
0
W
Ganesha
Mythic69
Ganesha
18,835
1,788
0
0
24,423
22,647
0
6,533
17,734
35,754
0
L
Serqet
SIZORI
Serqet
24,870
9,696
0
667
29,920
15,325
0
11,842
18,078
0
29,116
W
17,336
2,281
3,838
3,753
17,927
8,153
0
4,538
12,349
36,162
0
W
Medusa
scdoodle
Medusa
34,193
25,774
0
3,679
22,076
10,470
0
3,051
18,815
0
86,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,956
Gold Earned
81,890
257
Minions Killed
247
5
Camps Cleared
12
1,350,248
Distance Traveled
1,257,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,170
1,078
55
4
0
314,346
0
W
Achilles
18,533
1,236
34
2
4
278,415
1
W
Raijin
15,921
1,061
29
2
0
221,473
0
L
Thor
13,174
878
26
2
0
224,865
0
L
Cernunnos
17,291
1,153
70
5
1
261,999
2
L
Merlin
14,754
984
92
6
3
249,884
0
W
Ganesha
16,179
1,079
1
0
0
295,370
0
L
Serqet
15,567
1,038
14
1
1
299,154
1
W
Ra
15,157
1,010
79
5
0
194,612
0
W
Medusa
16,100
1,073
104
7
8
267,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role