Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LetsGetKiefy
Neith
Level 23
God Stats
3W - 0L
1,752 SR
Queue Stats
62W - 38L
1,533 Elo+
Party 3
Janus
Janus
SmallMight76
Janus
Level 25
God Stats
3W - 2L
1,685 SR
Queue Stats
52W - 64L
1,462 Elo+
Solo
Khepri
Khepri
WARRIOR 9496
Khepri
Level 29
God Stats
6W - 3L
1,502 SR
Queue Stats
67W - 44L
1,517 Elo+
Party 3
Chaac
Chaac
vSovereignx
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,835 Elo+
Party 1
Team Averages
Level 50
1,588 SR
1,569 Elo+

VS

Team Averages
Level 19
1,447 SR
1,554 Elo+
Kukulkan
Kukulkan
Brodo-Swaggins98
Kukulkan
Level 28
God Stats
3W - 6L
1,315 SR
Queue Stats
114W - 122L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Eat Some 101
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,520 Elo+
Solo
Ymir
Ymir
Romura-san
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,606 Elo+
Party 2
Chang'e
Chang'e
SunnyParty28123
Chang'e
Level 10
God Stats
4W - 4L
1,617 SR
Queue Stats
15W - 13L
1,637 Elo+
Solo
Da Ji
Da Ji
zWitche
Da Ji
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 15L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 0 / 16
11,158
1,116
9,089
7,124
3,041
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 0 / 12
11,078
1,108
15,496
6,030
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 16
10,266
1,027
9,861
5,683
2,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
17
2 / 2 / 20
10,137
1,014
7,441
10,694
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 0 / 13
12,108
1,211
20,755
10,342
10,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,323
932
11,191
10,437
3,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Eat Some 101
Jing Wei
15
1 / 9 / 1
9,196
920
9,178
17,245
5,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 0
8,721
872
4,982
13,868
15,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 0
8,712
871
1,685
10,574
7,577
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
zWitche
Da Ji
15
2 / 9 / 1
9,469
947
9,302
16,559
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
29
Kills
3
3
Deaths
29
77
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
16
14
L
0
4
1
0.13
L
Jing Wei
Eat Some 101
Jing Wei
1
9
1
0.17
W
7
0
12
13
L
0
3
0
0
W
2
1
16
10
L
0
4
0
0
W
Khepri
2
2
20
6
W
12
0
13
18.5
L
Da Ji
zWitche
Da Ji
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,642
Damage
36,338
39,873
Taken
68,683
25,787
Mitigated
38,806
17,107
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,089
428
3,880
4,117
7,124
3,041
0
3,844
3,280
29,323
0
L
11,191
293
0
396
10,437
3,802
0
2,905
7,532
52,378
0
L
Jing Wei
Eat Some 101
Jing Wei
9,178
7,037
159
1,375
17,245
5,198
0
7,323
9,922
0
19,263
W
15,496
5,708
0
1,257
6,030
2,537
0
3,218
2,812
0
27,317
L
4,982
707
0
0
13,868
15,482
0
5,707
8,161
23,080
0
W
9,861
1,005
525
669
5,683
2,123
0
1,641
4,042
39,473
0
L
1,685
497
400
1,100
10,574
7,577
0
4,417
6,157
13,029
0
W
Khepri
7,441
519
524
1,001
10,694
7,512
0
4,596
6,098
11,914
0
W
20,755
3,393
0
5,134
10,342
10,574
0
4,559
5,783
0
36,125
L
Da Ji
zWitche
Da Ji
9,302
2,296
0
109
16,559
6,747
0
6,039
10,520
0
21,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
45,421
201
Minions Killed
206
7
Camps Cleared
7
999,389
Distance Traveled
895,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,158
1,116
55
6
1
211,428
0
L
Kukulkan
9,323
932
104
10
1
168,495
0
L
Jing Wei
9,196
920
25
3
0
199,930
0
W
Neith
11,078
1,108
22
2
0
206,684
0
L
Ymir
8,721
872
51
5
0
158,438
0
W
Janus
10,266
1,027
77
8
1
161,665
0
L
Chang'e
8,712
871
8
1
1
177,352
0
W
Khepri
10,137
1,014
5
1
2
205,913
0
W
Chaac
12,108
1,211
42
4
3
213,699
0
L
Da Ji
9,469
947
18
2
5
191,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role