Player Matchup

Ra
Ra
AmarettoMan
Ra
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
440W - 493L
1,355 Elo+
Solo
Olorun
Olorun
Rik0ick
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Bacchus
Bacchus
Sarnak
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,532 Elo+
Solo
Kukulkan
Kukulkan
captmarin
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,372 Elo+
Party 1
Eset
Eset
simpsauce
Eset
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,422 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,469 Elo+

VS

Team Averages
Level 92
1,503 SR
1,450 Elo+
Neith
Neith
BMillsofHC
Neith
Level 88
God Stats
11W - 12L
1,561 SR
Queue Stats
696W - 702L
1,397 Elo+
Solo
Hun Batz
Hun Batz
HockeyBoo11
Hun Batz
Level 96
God Stats
1W - 0L
1,532 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 2
Hera
Hera
Majestic Melon7
Hera
Level 60
God Stats
2W - 0L
1,848 SR
Queue Stats
13W - 27L
1,388 Elo+
Party 2
Skadi
Skadi
Richi3Rich101
Skadi
Level 88
God Stats
1W - 0L
1,176 SR
Queue Stats
5W - 6L
1,513 Elo+
Party 2
Osiris
Osiris
hippyoftheright
Osiris
Level 127
God Stats
4W - 1L
1,395 SR
Queue Stats
55W - 63L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 19
12,709
794
11,749
25,584
12,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Rik0ick
Olorun
15
2 / 11 / 4
9,733
608
3,396
21,226
8,823
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Bacchus
Sarnak
Bacchus
18
5 / 10 / 11
11,710
732
11,486
25,887
30,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
captmarin
Kukulkan
20
14 / 8 / 6
13,778
861
21,903
20,123
9,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
17
3 / 11 / 9
10,539
659
10,949
19,134
7,046
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 6 / 15
10,514
657
11,391
14,042
5,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
HockeyBoo11
Hun Batz
20
10 / 7 / 19
13,452
841
15,769
15,913
6,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 5 / 15
12,715
795
22,595
10,109
8,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
24 / 4 / 16
15,961
998
40,305
14,433
5,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 6 / 23
11,134
696
11,481
16,707
19,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
133
28
Kills
45
46
Deaths
28
49
Assists
88
Player
Kills
Deaths
Assists
KDA
L
4
6
19
2.25
W
Neith
3
6
15
1.75
W
Hun Batz
HockeyBoo11
Hun Batz
10
7
19
2.79
W
7
5
15
2.9
W
24
4
16
8
L
Olorun
Rik0ick
Olorun
2
11
4
0.36
L
Bacchus
Sarnak
Bacchus
5
10
11
1.05
L
Kukulkan
captmarin
Kukulkan
14
8
6
2.13
W
1
6
23
2.08
L
Eset
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
101,541
111,954
Taken
71,204
68,683
Mitigated
45,346
35,926
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,749
896
11,722
10,339
25,584
12,875
964
6,978
18,606
46,026
0
W
Neith
11,391
3,013
0
2,668
14,042
5,527
342
10,924
3,118
0
23,488
W
Hun Batz
HockeyBoo11
Hun Batz
15,769
3,909
1,697
2,765
15,913
6,184
1,124
13,448
2,465
0
29,207
W
22,595
6,603
660
1,220
10,109
8,243
758
8,733
1,376
40,185
0
W
40,305
30,603
2,416
3,163
14,433
5,961
2,838
12,813
1,620
0
68,265
L
Olorun
Rik0ick
Olorun
3,396
2,299
1,083
2,519
21,226
8,823
1,378
5,430
15,796
9,344
0
L
Bacchus
Sarnak
Bacchus
11,486
2,473
588
1,845
25,887
30,288
59
2,830
23,057
16,268
0
L
Kukulkan
captmarin
Kukulkan
21,903
2,248
1,786
2,270
20,123
9,651
0
3,992
16,131
47,587
0
W
11,481
2,012
1,450
3,265
16,707
19,431
396
13,565
3,142
0
20,823
L
Eset
10,949
526
1,714
2,060
19,134
7,046
126
3,365
15,769
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
63,776
151
Minions Killed
156
0
Camps Cleared
0
1,217,128
Distance Traveled
1,461,762
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,709
794
57
4
0
281,001
1
W
Neith
10,514
657
15
1
0
287,021
0
W
Hun Batz
13,452
841
27
2
0
289,305
1
W
Hera
12,715
795
49
3
0
307,358
0
W
Skadi
15,961
998
46
3
0
271,825
1
L
Olorun
9,733
608
13
1
0
228,680
0
L
Bacchus
11,710
732
13
1
0
207,985
0
L
Kukulkan
13,778
861
58
4
0
247,033
1
W
Osiris
11,134
696
19
1
0
306,253
0
L
Eset
10,539
659
10
1
0
252,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role