Player Matchup

Sun Wukong
Sun Wukong
Hirorozu
Sun Wukong
Level 16
God Stats
1W - 1L
1,596 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Raijin
Raijin
SeibetsuDachi
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
930 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vorreii
Cu Chulainn
Level 11
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,452 SR
1,248 Elo+

VS

Team Averages
Level 15
1,262 SR
1,038 Elo+
Neith
Neith
BR_H3ARTBR3AK
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 31L
1,077 Elo+
Party 1
Janus
Janus
ChrisTheRider00
Janus
Level 14
God Stats
4W - 17L
1,099 SR
Queue Stats
4W - 25L
961 Elo+
Party 1
Freya
Freya
LittleBraveBird
Freya
Level 16
God Stats
6W - 25L
1,186 SR
Queue Stats
6W - 30L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hirorozu
Sun Wukong
12
3 / 8 / 0
9,635
642
9,466
22,156
22,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 9 / 0
7,601
507
6,002
9,544
2,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
vorreii
Cu Chulainn
11
1 / 7 / 1
8,591
573
7,073
19,481
21,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 13
10,885
726
15,257
10,256
3,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 1 / 13
10,423
695
10,009
8,519
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
11 / 0 / 10
11,383
759
17,577
13,023
5,477
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
4
Kills
23
24
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
W
5
1
13
11.5
L
Sun Wukong
Hirorozu
Sun Wukong
3
8
0
0.38
W
11
0
10
16
L
0
9
0
0
L
Cu Chulainn
vorreii
Cu Chulainn
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
42,843
51,181
Taken
31,798
46,327
Mitigated
12,229
3,339
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,257
9,695
0
2,449
10,256
3,951
1,639
1,503
8,753
0
35,243
W
10,009
509
0
2,788
8,519
2,801
640
1,774
6,745
31,652
0
L
Sun Wukong
Hirorozu
Sun Wukong
9,466
2,160
0
2,034
22,156
22,092
0
11,668
10,488
0
36,277
W
17,577
7,710
0
6,067
13,023
5,477
914
2,805
10,218
33,292
0
L
6,002
803
0
375
9,544
2,792
0
4,701
4,843
17,133
0
L
Cu Chulainn
vorreii
Cu Chulainn
7,073
1,556
0
930
19,481
21,443
0
11,217
8,264
0
22,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,827
Gold Earned
32,691
75
Minions Killed
120
0
Camps Cleared
0
592,406
Distance Traveled
752,587
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,885
726
39
3
0
220,646
1
W
Janus
10,423
695
51
3
0
273,727
0
L
Sun Wukong
9,635
642
38
3
0
230,243
0
W
Freya
11,383
759
30
2
0
258,214
4
L
Raijin
7,601
507
18
1
0
146,605
0
L
Cu Chulainn
8,591
573
19
1
0
215,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role