Player Matchup

Baron Samedi
Baron Samedi
AKA Squatter AK
Baron Samedi
Level 159
God Stats
8W - 2L
1,545 SR
Queue Stats
304W - 280L
1,558 Elo+
Party 1
Artio
Artio
DDG Knucklehead
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,629 Elo+
Party 1
Ganesha
Ganesha
OhCaitlin
Ganesha
Level 149
God Stats
1W - 0L
1,726 SR
Queue Stats
20W - 26L
1,493 Elo+
Party 1
Da Ji
Da Ji
Shiku Hikan
Da Ji
Level 159
God Stats
2W - 0L
1,769 SR
Queue Stats
43W - 42L
1,486 Elo+
Party 1
Neith
Neith
TH3 GHOST72
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,584 Elo+
Party 1
Team Averages
Level 151
1,608 SR
1,550 Elo+

VS

Team Averages
Level 122
1,550 SR
1,543 Elo+
Merlin
Merlin
ChiefRambo
Merlin
Level 120
God Stats
5W - 2L
1,697 SR
Queue Stats
199W - 233L
1,468 Elo+
Solo
Thor
Thor
Clayne
Thor
Level 104
God Stats
2W - 4L
1,208 SR
Queue Stats
349W - 317L
1,607 Elo+
Solo
Sylvanus
Sylvanus
IzAMeVulcan
Sylvanus
Level 117
God Stats
0W - 2L
1,690 SR
Queue Stats
23W - 24L
1,503 Elo+
Solo
King Arthur
King Arthur
Omni Stoner
King Arthur
Level 142
God Stats
0W - 2L
1,283 SR
Queue Stats
262W - 241L
1,559 Elo+
Solo
Nu Wa
Nu Wa
ZappBrannigan11
Nu Wa
Level 125
God Stats
8W - 4L
1,871 SR
Queue Stats
341W - 304L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKA Squatter AK
Baron Samedi
20
12 / 7 / 17
16,380
745
31,916
22,144
15,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 9 / 17
14,749
670
14,114
31,231
56,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
OhCaitlin
Ganesha
20
0 / 7 / 33
15,207
691
16,811
25,412
34,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 11 / 22
14,257
648
21,363
24,904
11,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
18 / 5 / 15
18,359
835
33,945
27,769
12,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChiefRambo
Merlin
20
12 / 8 / 15
16,607
755
28,791
24,738
11,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
Clayne
Thor
20
8 / 11 / 19
14,583
663
17,704
29,030
15,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
IzAMeVulcan
Sylvanus
20
4 / 9 / 23
15,437
702
12,088
31,725
41,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Omni Stoner
King Arthur
20
6 / 10 / 20
14,866
676
14,239
35,703
39,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 7 / 21
15,955
725
35,817
19,438
9,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
137
45
Kills
39
39
Deaths
45
104
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AKA Squatter AK
Baron Samedi
12
7
17
2.93
L
Merlin
ChiefRambo
Merlin
12
8
15
2.44
L
Thor
Clayne
Thor
8
11
19
1.59
W
8
9
17
1.83
L
Sylvanus
IzAMeVulcan
Sylvanus
4
9
23
1.72
W
Ganesha
OhCaitlin
Ganesha
0
7
33
2.36
L
King Arthur
Omni Stoner
King Arthur
6
10
20
1.6
W
7
11
22
1.64
W
18
5
15
5.1
L
9
7
21
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,149
Damage
108,639
131,460
Taken
140,634
130,352
Mitigated
118,200
47,352
Healing
51,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AKA Squatter AK
Baron Samedi
31,916
3,329
5,793
5,819
22,144
15,481
875
13,342
8,802
70,492
0
L
Merlin
ChiefRambo
Merlin
28,791
1,850
3,101
4,065
24,738
11,654
2,131
11,816
12,922
71,805
0
L
Thor
Clayne
Thor
17,704
4,787
1,113
2,072
29,030
15,934
1,894
14,150
14,880
0
28,448
W
14,114
443
5,475
5,409
31,231
56,038
0
18,418
12,813
34,888
0
L
Sylvanus
IzAMeVulcan
Sylvanus
12,088
1,958
18,167
9,891
31,725
41,793
592
16,734
14,991
18,598
0
W
Ganesha
OhCaitlin
Ganesha
16,811
1,009
606
1,344
25,412
34,296
408
14,096
11,316
37,094
0
L
King Arthur
Omni Stoner
King Arthur
14,239
2,875
626
7,890
35,703
39,476
797
14,308
21,395
0
32,946
W
21,363
5,456
2,659
4,300
24,904
11,995
1,075
15,385
9,519
0
29,954
W
33,945
11,551
248
15,699
27,769
12,542
5,211
15,455
12,098
0
96,315
L
35,817
7,635
2,810
1,736
19,438
9,343
1,951
5,833
13,605
59,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,952
Gold Earned
77,448
273
Minions Killed
191
0
Camps Cleared
0
1,640,148
Distance Traveled
1,572,396
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,380
745
91
4
0
301,312
1
L
Merlin
16,607
755
77
4
0
298,007
2
L
Thor
14,583
663
16
1
0
290,366
2
W
Artio
14,749
670
40
2
0
343,585
0
L
Sylvanus
15,437
702
10
0
0
283,227
0
W
Ganesha
15,207
691
1
0
0
349,224
0
L
King Arthur
14,866
676
33
2
0
350,327
0
W
Da Ji
14,257
648
26
1
0
293,692
0
W
Neith
18,359
835
115
5
0
352,335
0
L
Nu Wa
15,955
725
55
3
0
350,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role