Player Matchup

Heimdallr
Heimdallr
Zezus420
Heimdallr
Level 25
God Stats
10W - 13L
1,443 SR
Queue Stats
54W - 67L
1,313 Elo+
Solo
Ra
Ra
breyner2126
Ra
Level 28
God Stats
2W - 1L
1,534 SR
Queue Stats
62W - 34L
1,742 Elo+
Party 2
Serqet
Serqet
jimmer21
Serqet
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,782 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,612 Elo+

VS

Team Averages
Level 31
1,545 SR
1,560 Elo+
Discordia
Discordia
JrKlond
Discordia
Level 28
God Stats
19W - 17L
1,617 SR
Queue Stats
91W - 84L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
MysticWalrus23
Jormungandr
Level 58
God Stats
28W - 31L
1,518 SR
Queue Stats
110W - 82L
1,607 Elo+
Party 1
Medusa
Medusa
Treblink
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Zezus420
Heimdallr
13
0 / 8 / 6
10,169
598
6,688
16,792
5,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 5
12,064
710
10,815
13,844
5,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
jimmer21
Serqet
17
10 / 0 / 4
12,960
762
12,596
13,030
5,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JrKlond
Discordia
16
9 / 4 / 3
12,269
722
17,026
10,403
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
MysticWalrus23
Jormungandr
15
2 / 2 / 9
10,804
636
12,462
18,863
18,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Treblink
Medusa
12
3 / 8 / 5
10,394
611
4,844
14,872
3,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
14
Kills
14
14
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
JrKlond
Discordia
9
4
3
2.63
L
Jormungandr
MysticWalrus23
Jormungandr
2
2
9
3.25
L
Medusa
Treblink
Medusa
3
8
5
0.69
W
Heimdallr
Zezus420
Heimdallr
0
8
6
0.38
W
4
6
5
1.08
W
Serqet
jimmer21
Serqet
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
34,332
43,666
Taken
44,138
16,386
Mitigated
25,792
8,602
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JrKlond
Discordia
17,026
289
894
1,300
10,403
3,549
588
2,625
7,376
53,521
0
L
Jormungandr
MysticWalrus23
Jormungandr
12,462
1,969
1,077
4,693
18,863
18,294
662
3,865
14,451
59,364
0
L
Medusa
Treblink
Medusa
4,844
1,746
0
786
14,872
3,949
1,369
4,392
10,411
0
34,243
W
Heimdallr
Zezus420
Heimdallr
6,688
2,234
0
452
16,792
5,612
1,084
12,425
4,367
0
30,559
W
10,815
920
3,410
4,490
13,844
5,611
619
9,420
4,424
68,251
0
W
Serqet
jimmer21
Serqet
12,596
1,614
0
250
13,030
5,163
1,188
7,731
5,299
0
44,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,193
Gold Earned
33,467
194
Minions Killed
189
0
Camps Cleared
0
960,470
Distance Traveled
893,830
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,269
722
81
5
0
318,391
4
L
Jormungandr
10,804
636
56
3
0
316,002
5
L
Medusa
10,394
611
52
3
0
259,437
1
W
Heimdallr
10,169
598
46
3
0
298,354
0
W
Ra
12,064
710
95
6
0
315,240
3
W
Serqet
12,960
762
53
3
0
346,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role