Player Matchup

Ares
Ares
Cloud12alejo
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 434L
1,221 Elo+
Party 1
Thor
Thor
genanico
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 1
Nemesis
Nemesis
julian-diazsilvi
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 1
Neith
Neith
payesito1986
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
rhurtadop1
Heimdallr
Level 16
God Stats
5W - 7L
1,725 SR
Queue Stats
9W - 19L
896 Elo+
Solo
Team Averages
Level 8
1,545 SR
1,220 Elo+

VS

Team Averages
Level 20
1,467 SR
1,242 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
30W - 30L
1,424 SR
Queue Stats
41W - 43L
1,189 Elo+
Solo
Ganesha
Ganesha
Michaelgamerjaks
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
998 Elo+
Solo
Fenrir
Fenrir
Rocket-Man0114
Fenrir
Level 26
God Stats
2W - 2L
1,461 SR
Queue Stats
12W - 9L
1,285 Elo+
Solo
Skadi
Skadi
Xx14Manu14xX
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
juls_117
Odin
Level 22
God Stats
13W - 10L
1,448 SR
Queue Stats
103W - 110L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
5,511
367
2,117
12,152
6,616
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
9
1 / 8 / 2
6,207
414
3,635
12,506
9,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 9 / 0
6,702
447
2,137
11,349
3,925
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 13 / 1
5,535
369
3,797
12,693
3,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
rhurtadop1
Heimdallr
12
0 / 3 / 0
6,673
445
4,089
7,093
2,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
23 / 1 / 6
11,106
740
17,380
8,946
3,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 27
8,647
576
5,335
10,446
7,244
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 2
7,713
514
568
6,297
2,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
12 / 1 / 4
9,035
602
10,627
5,122
1,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
5 / 0 / 0
9,702
647
5,170
5,104
3,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
82
4
Kills
43
44
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
23
1
6
26
L
1
11
1
0.14
W
3
2
27
8.25
W
0
0
2
1
W
12
1
4
14
L
Thor
1
8
2
0.25
L
1
9
0
0.11
W
Odin
5
0
0
5
L
1
13
1
0.12
L
Heimdallr
rhurtadop1
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
39,080
55,793
Taken
35,915
26,454
Mitigated
18,698
3,686
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,380
3,834
1,464
3,313
8,946
3,692
2,726
765
8,181
67,577
0
L
2,117
774
0
721
12,152
6,616
328
5,394
6,758
8,267
0
W
5,335
1,790
0
2,188
10,446
7,244
538
1,106
9,340
12,914
0
W
568
43
0
2,123
6,297
2,076
1,454
0
6,297
0
31,452
W
10,627
5,342
0
500
5,122
1,840
4,664
246
4,876
0
36,819
L
Thor
3,635
1,222
0
520
12,506
9,510
716
4,199
8,307
0
15,428
L
2,137
833
0
472
11,349
3,925
1,677
5,544
5,805
0
20,184
W
Odin
5,170
1,644
219
1,346
5,104
3,846
1,720
0
5,104
0
27,597
L
3,797
2,521
0
533
12,693
3,749
396
7,077
5,616
0
14,284
L
Heimdallr
rhurtadop1
Heimdallr
4,089
1,706
0
1,440
7,093
2,654
938
501
6,592
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
46,203
142
Minions Killed
281
0
Camps Cleared
0
1,128,861
Distance Traveled
1,306,459
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,106
740
109
7
0
272,090
0
L
Ares
5,511
367
6
0
0
169,688
0
W
Ganesha
8,647
576
4
0
0
246,041
1
W
Fenrir
7,713
514
55
4
0
189,060
2
W
Skadi
9,035
602
52
3
0
261,571
0
L
Thor
6,207
414
22
1
0
253,335
0
L
Nemesis
6,702
447
32
2
0
241,368
0
W
Odin
9,702
647
61
4
0
337,697
0
L
Neith
5,535
369
14
1
0
212,852
0
L
Heimdallr
6,673
445
68
5
0
251,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role