Player Matchup

Fenrir
Fenrir
Dark Devil12 2
Fenrir
Level 8
God Stats
5W - 8L
1,220 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 2
Jing Wei
Jing Wei
FateZeroX8
Jing Wei
Level 14
God Stats
1W - 4L
1,200 SR
Queue Stats
6W - 8L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
LivinggCookiee
Jormungandr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,167 Elo+
Party 2
Sobek
Sobek
Shmoney214
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,204 Elo+
Party 1
Sun Wukong
Sun Wukong
chunkyneitor
Sun Wukong
Level 29
God Stats
2W - 3L
1,475 SR
Queue Stats
61W - 61L
1,363 Elo+
Solo
Team Averages
Level 19
1,379 SR
1,262 Elo+

VS

Team Averages
Level 28
1,503 SR
1,482 Elo+
Hades
Hades
 
Hades
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BOBY0JONES
Zhong Kui
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 113L
1,541 Elo+
Party 3
Thanatos
Thanatos
Benitokmelos162
Thanatos
Level 27
God Stats
15W - 21L
1,441 SR
Queue Stats
49W - 59L
1,252 Elo+
Solo
Medusa
Medusa
Squatney4729
Medusa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 74L
1,500 Elo+
Party 3
Anubis
Anubis
th3kaykkplat00n
Anubis
Level 29
God Stats
16W - 17L
1,575 SR
Queue Stats
182W - 147L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 20 / 5
8,400
336
4,295
22,420
6,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
FateZeroX8
Jing Wei
17
5 / 7 / 6
10,700
428
11,625
17,330
5,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LivinggCookiee
Jormungandr
15
3 / 6 / 4
10,247
410
7,440
21,823
16,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
15
4 / 10 / 6
11,347
454
6,475
25,962
21,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
chunkyneitor
Sun Wukong
17
2 / 7 / 3
10,518
421
10,559
19,760
19,496
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
12 / 7 / 10
13,487
539
21,014
18,797
10,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
BOBY0JONES
Zhong Kui
15
4 / 2 / 6
12,504
500
11,512
11,713
6,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
20
11 / 0 / 3
16,758
670
15,348
19,556
9,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
1 / 3 / 10
12,078
483
5,558
10,288
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
22 / 3 / 13
15,944
638
37,391
25,835
13,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
15
Kills
50
50
Deaths
15
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
7
10
2.43
W
Zhong Kui
BOBY0JONES
Zhong Kui
4
2
6
3.5
W
Thanatos
11
0
3
12.5
L
1
20
5
0.18
L
Jing Wei
FateZeroX8
Jing Wei
5
7
6
1.14
L
Jormungandr
LivinggCookiee
Jormungandr
3
6
4
0.83
L
Sobek
4
10
6
0.7
W
Medusa
1
3
10
2
L
Sun Wukong
chunkyneitor
Sun Wukong
2
7
3
0.5
W
22
3
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
90,823
107,295
Taken
86,189
69,653
Mitigated
43,912
12,295
Healing
53,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,014
2,876
349
7,205
18,797
10,557
3,682
4,770
14,027
63,880
0
W
Zhong Kui
BOBY0JONES
Zhong Kui
11,512
1,379
0
4,208
11,713
6,617
2,689
2,133
9,441
52,176
0
W
Thanatos
15,348
10,305
0
22,753
19,556
9,279
2,692
1,013
18,543
0
163,263
L
4,295
1,485
0
941
22,420
6,977
0
12,663
9,757
0
10,346
L
Jing Wei
FateZeroX8
Jing Wei
11,625
7,897
0
3,695
17,330
5,260
0
11,598
5,732
0
51,436
L
Jormungandr
LivinggCookiee
Jormungandr
7,440
1,537
0
1,549
21,823
16,701
0
16,021
5,802
37,229
0
L
Sobek
6,475
681
0
2,395
25,962
21,219
0
18,831
7,131
22,575
0
W
Medusa
5,558
1,684
0
840
10,288
4,121
1,994
1,384
8,904
0
37,919
L
Sun Wukong
chunkyneitor
Sun Wukong
10,559
2,773
0
3,715
19,760
19,496
825
10,804
8,956
0
64,137
W
37,391
2,057
315
17,739
25,835
13,338
4,817
4,615
21,220
135,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,212
Gold Earned
70,771
251
Minions Killed
586
0
Camps Cleared
0
1,783,575
Distance Traveled
1,993,913
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,487
539
62
2
0
365,464
2
W
Zhong Kui
12,504
500
76
3
0
372,719
0
W
Thanatos
16,758
670
215
9
0
505,353
0
L
Fenrir
8,400
336
10
0
0
303,807
0
L
Jing Wei
10,700
428
83
3
0
413,710
2
L
Jormungandr
10,247
410
45
2
0
314,903
1
L
Sobek
11,347
454
25
1
0
323,395
0
W
Medusa
12,078
483
69
3
0
361,331
0
L
Sun Wukong
10,518
421
88
4
0
427,760
0
W
Anubis
15,944
638
164
7
0
389,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role