Player Matchup

Fenrir
Fenrir
Evil mosey
Fenrir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 17L
1,443 Elo+
Solo
Chaac
Chaac
ikarusy_kw
Chaac
Level 29
God Stats
54W - 55L
1,462 SR
Queue Stats
82W - 98L
1,326 Elo+
Solo
Sol
Sol
jackspeed874
Sol
Level 28
God Stats
4W - 7L
1,600 SR
Queue Stats
36W - 39L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
shadowkill1234
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,198 Elo+
Solo
Ra
Ra
xoNaaz
Ra
Level 27
God Stats
11W - 10L
1,559 SR
Queue Stats
11W - 13L
1,457 Elo+
Party 2
Team Averages
Level 27
1,524 SR
1,414 Elo+

VS

Team Averages
Level 30
1,506 SR
1,316 Elo+
Cupid
Cupid
 
Cupid
Level 30
God Stats
1W - 0L
1,472 SR
Queue Stats
9W - 6L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
LG97 z
Kumbhakarna
Level 29
God Stats
81W - 65L
1,706 SR
Queue Stats
263W - 212L
1,710 Elo+
Solo
Chang'e
Chang'e
Myhouk
Chang'e
Level 41
God Stats
2W - 1L
1,458 SR
Queue Stats
17W - 35L
1,221 Elo+
Party 1
Merlin
Merlin
RagnaRock_nRoll
Merlin
Level 39
God Stats
17W - 19L
1,396 SR
Queue Stats
26W - 40L
1,283 Elo+
Party 1
Fenrir
Fenrir
seven-s1ns420
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Evil mosey
Fenrir
17
8 / 5 / 6
13,187
942
10,428
12,401
4,709
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
19
1 / 5 / 9
12,485
892
14,905
23,762
20,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 7 / 9
12,989
928
20,251
21,300
5,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
18
1 / 12 / 10
11,914
851
6,055
20,651
7,309
Ra
18
4 / 9 / 8
13,102
936
22,638
20,125
6,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
11 / 3 / 13
15,480
1,106
28,637
17,804
6,212
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
LG97 z
Kumbhakarna
20
6 / 1 / 19
13,585
970
11,272
11,064
12,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Myhouk
Chang'e
20
0 / 3 / 23
13,491
964
10,256
15,206
6,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 7 / 11
16,114
1,151
33,443
20,888
6,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 5 / 11
12,000
857
8,534
14,644
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
115
19
Kills
38
38
Deaths
19
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
11
3
13
5.83
L
Fenrir
Evil mosey
Fenrir
8
5
6
2.2
W
Kumbhakarna
LG97 z
Kumbhakarna
6
1
19
15.5
W
Chang'e
Myhouk
Chang'e
0
3
23
3.83
W
18
7
11
3.36
L
Chaac
1
5
9
1.1
L
5
7
9
1.36
W
3
5
11
1.7
L
Kukulkan
1
12
10
0.5
L
Ra
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,277
Damage
92,142
98,239
Taken
79,606
45,078
Mitigated
38,076
17,146
Healing
35,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
28,637
20,055
1,496
7,002
17,804
6,212
0
12,078
5,726
0
56,075
L
Fenrir
Evil mosey
Fenrir
10,428
3,081
0
1,106
12,401
4,709
0
6,600
5,801
0
22,058
W
Kumbhakarna
LG97 z
Kumbhakarna
11,272
1,499
0
0
11,064
12,136
0
7,000
4,064
23,077
0
W
Chang'e
Myhouk
Chang'e
10,256
383
13,105
8,645
15,206
6,896
0
9,665
5,541
50,148
0
W
33,443
1,413
359
4,139
20,888
6,961
0
12,725
8,163
62,543
0
L
Chaac
14,905
1,141
282
5,795
23,762
20,911
0
13,347
10,415
500
49,865
L
20,251
7,598
0
4,947
21,300
5,276
0
9,384
11,916
40,267
0
W
8,534
2,458
0
848
14,644
5,871
0
7,976
6,668
0
12,134
L
Kukulkan
6,055
785
0
0
20,651
7,309
0
16,475
4,176
19,256
0
L
Ra
22,638
573
570
4,446
20,125
6,873
0
9,165
10,960
43,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,677
Gold Earned
70,670
230
Minions Killed
272
3
Camps Cleared
10
1,053,555
Distance Traveled
1,238,889
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,480
1,106
63
5
5
252,494
0
L
Fenrir
13,187
942
20
1
2
143,817
1
W
Kumbhakarna
13,585
970
32
2
0
244,796
0
W
Chang'e
13,491
964
105
8
2
273,018
0
W
Merlin
16,114
1,151
63
5
3
242,719
0
L
Chaac
12,485
892
92
7
0
262,793
0
L
Sol
12,989
928
42
3
1
236,027
0
W
Fenrir
12,000
857
9
1
0
225,862
0
L
Kukulkan
11,914
851
15
1
0
181,647
6
L
Ra
13,102
936
61
4
0
229,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role