Player Matchup

Hun Batz
Hun Batz
DirtyDurst69
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Arachne
Arachne
DriedChalice71
Arachne
Level 24
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 1
Vamana
Vamana
jjonquet
Vamana
Level 24
God Stats
25W - 36L
1,273 SR
Queue Stats
176W - 201L
1,364 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,412 Elo+

VS

Team Averages
Level 42
1,500 SR
1,374 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 318L
1,242 Elo+
Party 2
Discordia
Discordia
LivedJoshua
Discordia
Level 103
God Stats
14W - 6L
1,500 SR
Queue Stats
413W - 351L
1,380 Elo+
Party 2
Ra
Ra
StirasaurasREX
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DirtyDurst69
Hun Batz
13
1 / 11 / 4
11,397
518
3,819
20,790
7,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 8 / 4
12,843
584
9,906
30,159
13,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
jjonquet
Vamana
17
3 / 4 / 5
13,230
601
15,329
27,529
18,510
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 3 / 16
14,224
647
9,804
16,837
11,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
LivedJoshua
Discordia
20
18 / 0 / 4
16,525
751
51,072
14,396
4,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 5 / 2
10,730
488
1,384
4,760
1,138
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
23
23
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
16
4
L
Hun Batz
DirtyDurst69
Hun Batz
1
11
4
0.27
L
4
8
4
0.75
W
Discordia
LivedJoshua
Discordia
18
0
4
20
W
1
5
2
0.4
L
Vamana
jjonquet
Vamana
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
62,260
78,478
Taken
35,993
39,455
Mitigated
17,074
21,780
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,804
2,803
0
2,486
16,837
11,133
1,416
148
16,689
0
26,898
L
Hun Batz
DirtyDurst69
Hun Batz
3,819
1,818
0
70
20,790
7,226
0
14,445
6,345
4,373
14,657
L
9,906
6,210
960
11,669
30,159
13,719
687
19,197
10,962
0
36,450
W
Discordia
LivedJoshua
Discordia
51,072
2,105
416
4,376
14,396
4,803
1,864
344
14,052
165,186
0
W
1,384
147
203
199
4,760
1,138
0
0
4,760
5,235
0
L
Vamana
jjonquet
Vamana
15,329
8,277
0
9,081
27,529
18,510
1,363
18,866
8,663
0
100,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
41,479
201
Minions Killed
241
0
Camps Cleared
0
1,052,592
Distance Traveled
921,240
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,224
647
39
2
0
381,536
0
L
Hun Batz
11,397
518
23
1
0
296,949
1
L
Arachne
12,843
584
47
2
0
364,876
5
W
Discordia
16,525
751
193
9
0
417,005
0
W
Ra
10,730
488
9
0
0
122,699
1
L
Vamana
13,230
601
131
6
0
390,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role