Player Matchup

Raijin
Raijin
MilkLoverrr
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 114L
1,416 Elo+
Party 1
Kali
Kali
MoldyMonkey
Kali
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 102L
1,571 Elo+
Party 1
Janus
Janus
monkeypunk44
Janus
Level 21
God Stats
1W - 4L
1,844 SR
Queue Stats
59W - 73L
1,396 Elo+
Party 1
Tyr
Tyr
poptartmanjrd
Tyr
Level 28
God Stats
12W - 10L
1,631 SR
Queue Stats
132W - 170L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
zacksdope
Jormungandr
Level 8
God Stats
1W - 4L
1,440 SR
Queue Stats
9W - 13L
1,809 Elo+
Party 1
Team Averages
Level 20
1,583 SR
1,537 Elo+

VS

Team Averages
Level 19
1,560 SR
1,528 Elo+
Neith
Neith
AnOrdinaryMage
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,481 Elo+
Solo
Ymir
Ymir
DicodactyL
Ymir
Level 12
God Stats
9W - 18L
1,500 SR
Queue Stats
89W - 87L
1,612 Elo+
Party 2
Thor
Thor
DrBootyFlake
Thor
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
308W - 324L
1,439 Elo+
Party 2
Raijin
Raijin
Sirlongwood
Raijin
Level 29
God Stats
10W - 4L
1,799 SR
Queue Stats
67W - 52L
1,498 Elo+
Solo
Hades
Hades
YungTweedle
Hades
Level 11
God Stats
31W - 10L
1,500 SR
Queue Stats
381W - 387L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 5 / 0
5,212
307
2,540
4,547
849
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 4
7,833
461
13,485
17,056
6,038
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 8 / 3
6,820
401
4,374
10,666
3,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 4
8,326
490
6,174
12,127
9,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
zacksdope
Jormungandr
12
3 / 11 / 2
7,716
454
6,308
16,131
13,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 10
9,506
559
14,998
7,823
2,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 2 / 12
10,339
608
6,243
11,823
12,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
6 / 3 / 7
10,315
607
5,187
10,765
5,038
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
16
6 / 1 / 8
10,994
647
18,057
8,538
3,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 3
10,180
599
5,974
8,486
3,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
31
32
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
7
2
12
6.5
W
6
3
7
3.17
L
Raijin
0
5
0
0
L
3
4
4
1.25
W
Raijin
6
1
8
10
W
4
2
3
2.75
L
1
8
3
0.31
L
3
4
4
1.25
L
Jormungandr
zacksdope
Jormungandr
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
50,459
60,527
Taken
47,435
32,582
Mitigated
26,441
9,038
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,998
9,844
0
1,337
7,823
2,480
6,086
1,574
6,249
0
45,679
W
6,243
2,434
0
349
11,823
12,036
1,437
5,942
5,881
16,524
9
W
5,187
900
0
2,875
10,765
5,038
909
2,062
8,703
0
63,636
L
Raijin
2,540
365
0
334
4,547
849
0
511
4,036
9,279
0
L
13,485
6,305
0
4,198
17,056
6,038
0
7,113
9,943
0
47,830
W
Raijin
18,057
2,151
0
1,960
8,538
3,054
2,078
2,482
6,056
76,885
0
W
5,974
896
534
3,322
8,486
3,833
1,180
1,162
7,324
45,426
0
L
4,374
369
99
519
10,666
3,079
0
7,128
3,538
21,947
0
L
6,174
180
174
2,606
12,127
9,584
0
6,980
5,147
0
34,349
L
Jormungandr
zacksdope
Jormungandr
6,308
2,004
186
922
16,131
13,032
0
8,542
7,589
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
51,334
187
Minions Killed
446
0
Camps Cleared
0
1,220,905
Distance Traveled
1,439,734
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,506
559
72
4
0
254,085
3
W
Ymir
10,339
608
33
2
0
258,837
1
W
Thor
10,315
607
99
6
0
330,393
1
L
Raijin
5,212
307
10
1
0
132,715
4
L
Kali
7,833
461
77
5
0
304,533
1
W
Raijin
10,994
647
140
8
0
294,059
3
W
Hades
10,180
599
102
6
0
302,360
3
L
Janus
6,820
401
39
2
0
265,490
1
L
Tyr
8,326
490
44
3
0
314,913
1
L
Jormungandr
7,716
454
17
1
0
203,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role