Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
HebrewHammer570
Ah Muzen Cab
Silver IV
Level 102
God Stats
25W - 25L
1,512 SR
Queue Stats
200W - 182L
999 MMR
Party 1
Nox
Nox
Silver II
MylesKincade
Nox
Silver II
Level 127
God Stats
7W - 14L
1,625 SR
Queue Stats
309W - 271L
1,321 MMR
Party 1
Cerberus
Cerberus
Silver IV
PterodactylSteve
Cerberus
Silver IV
Level 86
God Stats
16W - 20L
1,591 SR
Queue Stats
147W - 136L
1,147 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,576 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 49
1,526 SR
1,135 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 33
God Stats
2W - 0L
1,282 SR
Queue Stats
11W - 10L
1,442 MMR
Party 2
Medusa
Medusa
Silver IV
DrLIghT1Up
Medusa
Silver IV
Level 69
God Stats
136W - 139L
1,460 SR
Queue Stats
270W - 307L
1,011 MMR
Solo
Ra
Ra
Bronze I
RANDY K SAVAGE
Ra
Bronze I
Level 46
God Stats
13W - 3L
1,835 SR
Queue Stats
36W - 22L
953 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HebrewHammer570
Ah Muzen Cab
17
4 / 6 / 6
13,585
618
18,823
19,146
7,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 6
14,073
640
19,651
19,526
9,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 8 / 8
13,994
636
20,530
32,607
28,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ZeusKukulkanKumbhakarnaPoseidonBacchus

VS

Bans
PersephoneMerlinNeithHadesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 3 / 13
14,331
651
17,536
28,599
28,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
DrLIghT1Up
Medusa
17
10 / 8 / 5
15,374
699
23,024
26,921
8,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 14
14,952
680
21,208
17,846
6,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
13
Kills
19
19
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
13
3.5
W
Medusa
DrLIghT1Up
Medusa
10
8
5
1.56
L
Ah Muzen Cab
HebrewHammer570
Ah Muzen Cab
4
6
6
1.17
L
4
5
6
1.4
L
5
8
8
1.13
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,004
Damage
61,768
71,279
Taken
73,366
45,248
Mitigated
43,721
23,440
Healing
35,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,536
3,802
0
12,646
28,599
28,426
1,429
17,312
11,287
0
56,198
W
Medusa
DrLIghT1Up
Medusa
23,024
8,120
263
6,845
26,921
8,708
218
14,301
12,620
0
86,406
L
Ah Muzen Cab
HebrewHammer570
Ah Muzen Cab
18,823
5,828
778
6,365
19,146
7,602
846
5,238
13,908
0
89,570
L
19,651
1,791
1,676
4,023
19,526
9,518
572
6,644
12,882
81,627
0
L
20,530
1,930
518
10,080
32,607
28,128
0
9,583
23,024
50,618
0
W
21,208
823
5,913
9,785
17,846
6,587
1,681
9,622
8,224
92,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,652
Gold Earned
44,657
277
Minions Killed
281
0
Camps Cleared
0
1,202,681
Distance Traveled
1,282,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,331
651
58
3
0
428,636
0
W
Medusa
15,374
699
84
4
0
384,745
0
L
Ah Muzen Cab
13,585
618
105
5
0
403,600
0
L
Nox
14,073
640
101
5
0
408,118
0
L
Cerberus
13,994
636
71
3
0
390,963
3
W
Ra
14,952
680
139
6
0
469,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role