Player Matchup

Merlin
Merlin
AxSlicexOfxBread
Merlin
Level 100
God Stats
13W - 12L
1,574 SR
Queue Stats
84W - 66L
1,492 Elo+
Party 1
Bellona
Bellona
MattInTheHat144
Bellona
Level 28
God Stats
16W - 8L
1,624 SR
Queue Stats
127W - 108L
1,503 Elo+
Party 1
Fenrir
Fenrir
TH3_MIGHTY_WOOD
Fenrir
Level 88
God Stats
1W - 2L
1,189 SR
Queue Stats
49W - 32L
1,479 Elo+
Party 1
Team Averages
Level 72
1,462 SR
1,491 Elo+

VS

Team Averages
Level 54
1,532 SR
1,626 Elo+
Scylla
Scylla
CyberCat3730
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 118L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
Mericadabootyful
Heimdallr
Level 26
God Stats
0W - 3L
1,455 SR
Queue Stats
11W - 14L
1,482 Elo+
Solo
Ymir
Ymir
Rey Warrior 25
Ymir
Level 18
God Stats
12W - 6L
1,640 SR
Queue Stats
29W - 18L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
10,154
597
7,651
7,824
2,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 2
10,096
594
6,933
13,288
11,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
10,499
618
6,333
11,254
3,575
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 2 / 2
10,575
622
11,153
11,840
3,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
6
0 / 3 / 1
8,327
490
216
2,909
277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 3
10,760
633
5,829
11,634
11,997
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
7
7
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Scylla
4
2
2
2.5
W
1
2
2
1
L
Heimdallr
0
3
1
0.17
L
3
1
3
4.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
17,198
32,366
Taken
26,383
17,655
Mitigated
15,734
11,570
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,651
685
0
3,696
7,824
2,763
1,450
5,343
2,481
56,208
0
L
Scylla
11,153
606
0
1,159
11,840
3,460
0
4,227
7,613
56,229
0
W
6,933
1,494
195
4,002
13,288
11,317
143
6,988
6,300
0
38,775
L
Heimdallr
216
0
0
80
2,909
277
0
186
2,723
0
1,094
L
5,829
878
549
939
11,634
11,997
0
3,298
8,336
24,657
0
W
6,333
590
0
3,677
11,254
3,575
406
5,019
4,479
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
29,662
180
Minions Killed
105
0
Camps Cleared
0
864,630
Distance Traveled
642,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,154
597
80
5
0
246,641
1
L
Scylla
10,575
622
76
4
0
307,007
2
W
Bellona
10,096
594
60
4
0
337,020
1
L
Heimdallr
8,327
490
3
0
0
25,283
0
L
Ymir
10,760
633
26
2
0
310,527
0
W
Fenrir
10,499
618
40
2
0
280,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role