Player Matchup

Mercury
Mercury
Diamond V
SimilarAtom2439
Mercury
Diamond V
Level 125
God Stats
22W - 8L
1,953 SR
Queue Stats
24W - 11L
2,475 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,953 SR
2,475 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,876 SR
2,150 MMR
Chang'e
Chang'e
Platinum IV
Zen Cheshire
Chang'e
Platinum IV
Level 147
God Stats
14W - 7L
1,876 SR
Queue Stats
23W - 31L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 0
16,136
768
13,376
21,568
11,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ah Muzen CabChronosBakasuraKaliPele

VS

Bans
SkadiHe BoIzanamiHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Zen Cheshire
Chang'e
20
1 / 1 / 0
15,685
747
13,678
18,086
18,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Chang'e
Zen Cheshire
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,376
Damage
13,678
21,568
Taken
18,086
11,577
Mitigated
18,962
6,990
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,376
6,561
0
6,990
21,568
11,577
3,007
13,739
7,829
0
176,171
L
Chang'e
Zen Cheshire
Chang'e
13,678
1,530
0
9,658
18,086
18,962
0
164
17,922
157,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,136
Gold Earned
15,685
252
Minions Killed
245
0
Camps Cleared
0
473,854
Distance Traveled
375,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,136
768
252
12
0
473,854
4
L
Chang'e
15,685
747
245
12
0
375,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role