Player Matchup

Anubis
Anubis
Catala40
Anubis
Level 49
God Stats
1W - 4L
1,364 SR
Queue Stats
15W - 35L
1,245 Elo+
Party 1
Cerberus
Cerberus
RosaSmite
Cerberus
Level 27
God Stats
24W - 38L
1,321 SR
Queue Stats
29W - 44L
1,280 Elo+
Party 1
Cernunnos
Cernunnos
Silverav2
Cernunnos
Level 35
God Stats
1W - 9L
1,237 SR
Queue Stats
36W - 48L
1,351 Elo+
Party 1
Apollo
Apollo
bony_duke
Apollo
Level 25
God Stats
3W - 8L
1,201 SR
Queue Stats
38W - 51L
1,303 Elo+
Party 1
Merlin
Merlin
ixGHOSTxl
Merlin
Level 17
God Stats
2W - 4L
1,510 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 1
Team Averages
Level 31
1,326 SR
1,314 Elo+

VS

Team Averages
Level 41
1,606 SR
1,578 Elo+
Hachiman
Hachiman
Esio800
Hachiman
Level 21
God Stats
23W - 9L
1,663 SR
Queue Stats
57W - 38L
1,537 Elo+
Solo
Ra
Ra
PAKAH
Ra
Level 118
God Stats
24W - 15L
1,681 SR
Queue Stats
313W - 279L
1,594 Elo+
Party 2
Ymir
Ymir
SteveHadouken
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Tiagovek
Guan Yu
Level 25
God Stats
3W - 2L
1,407 SR
Queue Stats
33W - 19L
1,674 Elo+
Solo
Da Ji
Da Ji
karzreal02
Da Ji
Level 28
God Stats
5W - 0L
1,778 SR
Queue Stats
50W - 43L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Catala40
Anubis
18
2 / 9 / 7
12,272
877
10,273
20,044
8,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RosaSmite
Cerberus
18
0 / 6 / 8
11,883
849
4,503
36,960
13,210
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Silverav2
Cernunnos
19
2 / 6 / 7
12,726
909
11,967
16,852
5,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
bony_duke
Apollo
18
6 / 12 / 4
13,014
930
7,439
23,628
6,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
ixGHOSTxl
Merlin
17
2 / 5 / 4
11,593
828
10,820
13,942
5,242
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Esio800
Hachiman
20
11 / 3 / 15
14,013
1,001
26,917
9,546
3,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
10 / 0 / 20
15,898
1,136
22,772
3,806
1,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
6 / 3 / 22
13,660
976
14,394
11,870
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
Tiagovek
Guan Yu
20
2 / 4 / 29
13,145
939
16,474
15,099
11,885
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
20
9 / 2 / 18
14,390
1,028
26,457
11,992
5,584
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
142
12
Kills
38
38
Deaths
12
30
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Anubis
Catala40
Anubis
2
9
7
0.61
W
Hachiman
Esio800
Hachiman
11
3
15
6.17
W
Ra
10
0
20
20
L
Cerberus
RosaSmite
Cerberus
0
6
8
0.67
L
Cernunnos
Silverav2
Cernunnos
2
6
7
0.92
W
6
3
22
5.67
W
Guan Yu
Tiagovek
Guan Yu
2
4
29
4.13
L
Apollo
bony_duke
Apollo
6
12
4
0.67
L
Merlin
ixGHOSTxl
Merlin
2
5
4
0.8
W
Da Ji
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
107,014
111,426
Taken
52,313
37,732
Mitigated
32,127
10,403
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Catala40
Anubis
10,273
90
612
768
20,044
8,110
0
6,030
14,014
30,243
0
W
Hachiman
Esio800
Hachiman
26,917
21,080
214
1,391
9,546
3,561
0
5,387
4,159
0
46,536
W
Ra
22,772
1,386
5,356
1,673
3,806
1,891
0
1,589
2,217
83,900
0
L
Cerberus
RosaSmite
Cerberus
4,503
547
366
5,131
36,960
13,210
0
10,850
26,110
28,544
0
L
Cernunnos
Silverav2
Cernunnos
11,967
5,382
488
1,393
16,852
5,072
0
6,339
10,513
0
54,453
W
14,394
1,779
42
291
11,870
9,206
0
6,696
5,174
24,607
164
W
Guan Yu
Tiagovek
Guan Yu
16,474
2,825
2,469
1,934
15,099
11,885
0
5,529
9,570
0
29,396
L
Apollo
bony_duke
Apollo
7,439
5,195
255
1,068
23,628
6,098
0
7,332
16,296
0
19,793
L
Merlin
ixGHOSTxl
Merlin
10,820
778
246
76
13,942
5,242
0
6,476
7,466
28,998
0
W
Da Ji
26,457
4,119
0
0
11,992
5,584
0
6,395
5,597
0
39,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,488
Gold Earned
71,106
263
Minions Killed
286
6
Camps Cleared
13
1,118,882
Distance Traveled
1,275,545
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,272
877
40
3
0
205,461
1
W
Hachiman
14,013
1,001
45
3
3
203,064
3
W
Ra
15,898
1,136
173
12
5
331,107
0
L
Cerberus
11,883
849
63
5
0
256,440
0
L
Cernunnos
12,726
909
85
6
3
221,706
0
W
Ymir
13,660
976
20
1
2
242,147
3
W
Guan Yu
13,145
939
22
2
1
260,857
1
L
Apollo
13,014
930
25
2
0
226,624
0
L
Merlin
11,593
828
50
4
3
208,651
0
W
Da Ji
14,390
1,028
26
2
2
238,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role