Player Matchup

Fenrir
Fenrir
Bakk-_-
Fenrir
Level 27
God Stats
7W - 4L
1,619 SR
Queue Stats
115W - 52L
1,669 Elo+
Party 2
Ra
Ra
FlexOnYaa
Ra
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 17L
1,555 Elo+
Party 2
Geb
Geb
Four201422
Geb
Level 14
God Stats
8W - 4L
1,248 SR
Queue Stats
130W - 63L
1,519 Elo+
Solo
Vamana
Vamana
GA_Kajiko
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 36L
1,599 Elo+
Solo
Olorun
Olorun
HitsMeLikeASock
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,651 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,598 Elo+

VS

Team Averages
Level 27
1,451 SR
1,552 Elo+
Pele
Pele
A 2018 Fiat 500
Pele
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
442W - 454L
1,538 Elo+
Solo
Hades
Hades
BboyNico_IC
Hades
Level 25
God Stats
17W - 9L
1,474 SR
Queue Stats
40W - 25L
1,455 Elo+
Party 1
Medusa
Medusa
ChrisJvn
Medusa
Level 29
God Stats
1W - 3L
1,267 SR
Queue Stats
122W - 85L
1,599 Elo+
Solo
Chronos
Chronos
ElChileno_IC
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,496 Elo+
Party 1
Discordia
Discordia
I3ierSchiZz
Discordia
Level 29
God Stats
4W - 10L
1,512 SR
Queue Stats
209W - 125L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bakk-_-
Fenrir
7
1 / 1 / 0
4,295
716
1,015
3,120
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 1
4,071
679
906
1,010
248
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,917
653
1,135
2,250
705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
GA_Kajiko
Vamana
7
0 / 1 / 1
4,063
677
3,141
4,044
2,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,789
632
639
1,728
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,907
651
681
3,069
774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 0
4,041
674
2,797
3,684
1,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
ChrisJvn
Medusa
5
0 / 0 / 0
3,138
523
1,398
1,704
397
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ElChileno_IC
Chronos
3
0 / 0 / 0
2,891
482
889
1,329
323
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
I3ierSchiZz
Discordia
2
0 / 1 / 0
2,782
464
452
670
153
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Fenrir
Bakk-_-
Fenrir
1
1
0
1
L
1
1
0
1
L
Medusa
ChrisJvn
Medusa
0
0
0
0
L
Chronos
ElChileno_IC
Chronos
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
W
Vamana
GA_Kajiko
Vamana
0
1
1
0.5
W
0
0
0
0
L
Discordia
I3ierSchiZz
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,836
Damage
6,217
12,152
Taken
10,456
4,610
Mitigated
3,101
6,382
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
681
348
0
1,070
3,069
774
0
632
2,437
0
14,986
W
Fenrir
Bakk-_-
Fenrir
1,015
202
0
1,466
3,120
793
0
112
3,008
0
17,209
L
2,797
741
0
1,924
3,684
1,454
0
63
3,621
17,788
0
L
Medusa
ChrisJvn
Medusa
1,398
1,097
0
733
1,704
397
0
756
948
0
12,130
L
Chronos
ElChileno_IC
Chronos
889
533
0
729
1,329
323
0
955
374
4,268
0
W
906
236
9
554
1,010
248
195
340
670
21,643
0
W
1,135
340
0
1,131
2,250
705
0
598
1,652
7,124
0
W
Vamana
GA_Kajiko
Vamana
3,141
1,551
0
2,007
4,044
2,506
0
2,797
1,247
0
18,720
W
639
224
66
1,149
1,728
358
0
291
1,437
21,366
0
L
Discordia
I3ierSchiZz
Discordia
452
108
0
150
670
153
0
274
396
3,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,135
Gold Earned
16,759
179
Minions Killed
114
0
Camps Cleared
0
559,327
Distance Traveled
410,328
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,907
651
42
7
0
136,739
1
W
Fenrir
4,295
716
45
8
0
129,943
0
L
Hades
4,041
674
41
7
0
89,327
0
L
Medusa
3,138
523
22
4
0
97,477
0
L
Chronos
2,891
482
4
1
0
68,538
0
W
Ra
4,071
679
41
7
0
112,993
0
W
Geb
3,917
653
15
3
0
129,743
1
W
Vamana
4,063
677
36
6
0
98,909
1
W
Olorun
3,789
632
42
7
0
87,739
0
L
Discordia
2,782
464
5
1
0
18,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role