Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
9W - 12L
1,457 SR
Queue Stats
24W - 40L
1,199 Elo+
Party 4
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
4W - 8L
1,599 SR
Queue Stats
58W - 63L
1,419 Elo+
Party 4
Hades
Hades
CameronAS2000
Hades
Level 28
God Stats
2W - 6L
1,408 SR
Queue Stats
58W - 128L
1,332 Elo+
Party 2
Xing Tian
Xing Tian
Poopu999
Xing Tian
Level 29
God Stats
7W - 11L
1,574 SR
Queue Stats
80W - 104L
1,402 Elo+
Party 2
Nemesis
Nemesis
duffs99
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,508 SR
1,371 Elo+

VS

Team Averages
Level 22
1,547 SR
1,328 Elo+
Anubis
Anubis
F4decl
Anubis
Level 25
God Stats
30W - 31L
1,466 SR
Queue Stats
62W - 64L
1,270 Elo+
Solo
Hades
Hades
Namikaze_Sauvage
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,262 Elo+
Party 1
Jormungandr
Jormungandr
RoxasTheKey13X
Jormungandr
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
74W - 54L
1,432 Elo+
Party 3
Jing Wei
Jing Wei
ZeroDeathAngel
Jing Wei
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 42L
1,356 Elo+
Party 3
Bellona
Bellona
deydey3113
Bellona
Level 18
God Stats
6W - 3L
1,767 SR
Queue Stats
32W - 35L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 4 / 2
10,675
464
7,935
18,086
7,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
 
Heimdallr
16
0 / 3 / 2
9,165
398
11,841
17,253
8,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 9 / 1
11,385
495
12,061
26,039
8,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Poopu999
Xing Tian
15
4 / 6 / 1
9,717
422
12,470
23,963
22,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
duffs99
Nemesis
10
0 / 16 / 3
7,306
318
3,402
22,303
6,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
F4decl
Anubis
18
7 / 11 / 3
12,665
551
19,254
12,835
6,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 1 / 10
12,905
561
12,613
10,304
5,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
RoxasTheKey13X
Jormungandr
18
5 / 1 / 2
12,396
539
16,295
18,086
24,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
16
11 / 4 / 3
12,066
525
21,618
15,388
5,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
deydey3113
Bellona
18
8 / 0 / 7
12,354
537
12,946
11,211
13,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
17
Kills
37
38
Deaths
17
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
2
1.25
L
Heimdallr
 
Heimdallr
0
3
2
0.33
L
9
9
1
1.06
W
Anubis
F4decl
Anubis
7
11
3
0.77
W
6
1
10
11
L
Xing Tian
Poopu999
Xing Tian
4
6
1
0.75
W
Jormungandr
RoxasTheKey13X
Jormungandr
5
1
2
6
W
Jing Wei
11
4
3
3.13
W
Bellona
deydey3113
Bellona
8
0
7
11.5
L
Nemesis
duffs99
Nemesis
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,709
Damage
82,726
107,644
Taken
67,824
53,634
Mitigated
55,648
19,520
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,935
2,637
0
5,681
18,086
7,515
0
6,418
11,668
0
57,848
L
Heimdallr
 
Heimdallr
11,841
6,406
0
3,709
17,253
8,374
344
9,587
7,666
0
57,622
L
12,061
787
0
7,249
26,039
8,376
1,734
18,783
7,256
51,201
0
W
Anubis
F4decl
Anubis
19,254
925
0
0
12,835
6,198
2,661
5,262
7,573
71,373
0
W
12,613
1,394
496
2,462
10,304
5,356
1,501
6,934
3,370
40,232
0
L
Xing Tian
Poopu999
Xing Tian
12,470
1,770
379
1,486
23,963
22,992
0
4,800
19,163
43,131
0
W
Jormungandr
RoxasTheKey13X
Jormungandr
16,295
4,832
0
6,222
18,086
24,642
1,928
329
17,757
83,432
0
W
Jing Wei
21,618
19,214
0
4,642
15,388
5,760
4,299
9,704
5,684
0
62,586
W
Bellona
deydey3113
Bellona
12,946
4,805
0
6,235
11,211
13,692
1,792
2,302
8,909
0
63,370
L
Nemesis
duffs99
Nemesis
3,402
1,085
0
1,016
22,303
6,377
92
8,574
13,729
0
18,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
62,386
350
Minions Killed
470
0
Camps Cleared
0
1,831,733
Distance Traveled
2,034,798
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,675
464
83
4
0
450,431
0
L
Heimdallr
9,165
398
94
4
0
375,249
1
L
Hades
11,385
495
95
4
0
278,264
0
W
Anubis
12,665
551
109
5
0
326,840
0
W
Hades
12,905
561
42
2
0
413,307
0
L
Xing Tian
9,717
422
45
2
0
380,923
0
W
Jormungandr
12,396
539
132
6
0
408,151
0
W
Jing Wei
12,066
525
89
4
0
400,393
0
W
Bellona
12,354
537
98
4
0
486,107
0
L
Nemesis
7,306
318
33
1
0
346,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role