Player Matchup

Thor
Thor
AgusMx
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 26L
1,846 Elo+
Party 1
Ra
Ra
Nikitox420
Ra
Level 8
God Stats
2W - 2L
1,392 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Hachiman
Hachiman
TidePony
Hachiman
Level 17
God Stats
1W - 0L
1,749 SR
Queue Stats
86W - 48L
1,868 Elo+
Party 1
Janus
Janus
TuNick
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 46L
1,657 Elo+
Party 1
Achilles
Achilles
memeado
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 8L
1,559 Elo+
Party 1
Team Averages
Level 18
1,528 SR
1,636 Elo+

VS

Team Averages
Level 13
1,517 SR
1,415 Elo+
Thor
Thor
NIRVANA-K-Cobain
Thor
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
Merlin
Merlin
chamaco13
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,158 Elo+
Solo
Ymir
Ymir
edgar2707
Ymir
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 123L
1,394 Elo+
Solo
Anhur
Anhur
ivaaan_chino
Anhur
Level 17
God Stats
2W - 4L
1,335 SR
Queue Stats
104W - 111L
1,305 Elo+
Solo
Anubis
Anubis
warifallo
Anubis
Level 10
God Stats
3W - 4L
1,750 SR
Queue Stats
5W - 7L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AgusMx
Thor
17
10 / 1 / 4
11,302
665
9,172
8,865
3,286
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
8,117
477
3,448
6,285
1,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TidePony
Hachiman
14
7 / 2 / 7
9,647
567
10,236
7,917
2,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TuNick
Janus
16
8 / 0 / 5
10,027
590
9,437
3,677
1,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
memeado
Achilles
13
5 / 3 / 4
8,750
515
6,117
10,490
3,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,874
346
2,603
6,970
2,557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
chamaco13
Merlin
14
1 / 8 / 0
8,021
472
3,107
9,634
3,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
1 / 5 / 3
7,444
438
3,655
13,286
10,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 3
7,836
461
6,588
8,993
2,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
warifallo
Anubis
13
4 / 9 / 3
8,494
500
4,914
11,139
4,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
31
Kills
9
10
Deaths
31
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
AgusMx
Thor
10
1
4
12
L
0
7
1
0.07
W
1
4
2
0.5
W
Hachiman
TidePony
Hachiman
7
2
7
5.25
W
Janus
TuNick
Janus
8
0
5
10.5
L
Merlin
chamaco13
Merlin
1
8
0
0.13
L
Ymir
1
5
3
0.5
L
3
2
3
2.25
W
Achilles
memeado
Achilles
5
3
4
2.33
L
Anubis
warifallo
Anubis
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
20,867
37,234
Taken
50,022
11,923
Mitigated
23,408
8,788
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AgusMx
Thor
9,172
4,045
0
2,201
8,865
3,286
2,216
2,261
6,604
0
68,429
L
2,603
1,310
0
0
6,970
2,557
442
849
6,121
0
12,950
W
3,448
641
939
1,884
6,285
1,324
987
1,319
4,966
40,311
0
W
Hachiman
TidePony
Hachiman
10,236
7,152
0
1,303
7,917
2,344
2,683
3,101
4,816
0
39,547
W
Janus
TuNick
Janus
9,437
2,157
0
250
3,677
1,213
858
1,650
2,027
51,821
0
L
Merlin
chamaco13
Merlin
3,107
516
0
1,647
9,634
3,365
153
4,766
4,868
41,156
0
L
Ymir
3,655
782
0
935
13,286
10,861
50
4,641
8,645
15,151
0
L
6,588
3,477
0
3,237
8,993
2,569
0
1,867
7,126
0
56,095
W
Achilles
memeado
Achilles
6,117
1,779
360
1,851
10,490
3,756
1,384
3,345
7,145
0
29,227
L
Anubis
warifallo
Anubis
4,914
567
0
779
11,139
4,056
74
762
10,377
39,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,843
Gold Earned
37,669
371
Minions Killed
291
0
Camps Cleared
0
1,581,243
Distance Traveled
1,137,099
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,302
665
116
7
0
320,087
2
L
Thor
5,874
346
16
1
0
159,941
0
W
Ra
8,117
477
51
3
0
304,463
3
W
Hachiman
9,647
567
62
4
0
286,040
2
W
Janus
10,027
590
94
6
0
348,492
2
L
Merlin
8,021
472
88
5
0
208,119
0
L
Ymir
7,444
438
24
1
0
242,950
0
L
Anhur
7,836
461
99
6
0
278,952
4
W
Achilles
8,750
515
48
3
0
322,161
1
L
Anubis
8,494
500
64
4
0
247,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role