Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 14
God Stats
0W - 4L
1,171 SR
Queue Stats
8W - 11L
1,314 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 11
God Stats
0W - 3L
1,471 SR
Queue Stats
30W - 36L
1,356 Elo+
Solo
Ra
Ra
elopitzCamilo
Ra
Level 47
God Stats
9W - 3L
1,962 SR
Queue Stats
216W - 241L
1,349 Elo+
Party 2
Team Averages
Level 24
1,534 SR
1,340 Elo+

VS

Team Averages
Level 44
1,662 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 13
God Stats
4W - 4L
1,518 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
ChimkinNunget
Amaterasu
Level 13
God Stats
8W - 5L
1,731 SR
Queue Stats
64W - 78L
1,509 Elo+
Party 1
Anhur
Anhur
TimeRatchetBoy
Anhur
Level 105
God Stats
3W - 0L
1,738 SR
Queue Stats
73W - 59L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 5 / 1
9,581
684
4,256
10,118
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
13
0 / 3 / 2
8,476
605
6,133
9,014
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 5 / 2
8,725
623
9,863
10,770
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 6
10,385
742
6,926
8,971
3,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
ChimkinNunget
Amaterasu
13
3 / 1 / 8
9,666
690
8,096
12,262
11,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
5 / 1 / 6
10,350
739
9,363
8,879
2,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
1
0.7
L
Merlin
 
Merlin
0
3
2
0.33
W
Anubis
 
Anubis
5
2
6
4
W
Amaterasu
ChimkinNunget
Amaterasu
3
1
8
7
W
5
1
6
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
24,385
29,902
Taken
30,112
7,859
Mitigated
18,444
8,246
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,256
236
110
1,235
10,118
2,593
0
2,000
8,118
12,805
0
L
Merlin
 
Merlin
6,133
453
0
1,795
9,014
2,337
0
2,493
6,521
41,943
0
W
Anubis
 
Anubis
6,926
70
511
3,007
8,971
3,665
589
7,110
1,861
40,708
0
W
Amaterasu
ChimkinNunget
Amaterasu
8,096
1,831
0
3,401
12,262
11,815
736
7,715
4,547
0
24,971
W
9,363
5,614
1,030
1,528
8,879
2,964
1,887
5,478
3,401
0
64,992
L
9,863
766
1,572
3,534
10,770
2,929
0
2,472
8,298
42,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
30,401
137
Minions Killed
192
0
Camps Cleared
0
739,923
Distance Traveled
766,039
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,581
684
11
1
0
249,847
3
L
Merlin
8,476
605
70
5
0
254,611
0
W
Anubis
10,385
742
65
5
0
237,950
2
W
Amaterasu
9,666
690
29
2
0
275,322
3
W
Anhur
10,350
739
98
7
0
252,767
2
L
Ra
8,725
623
56
4
0
235,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role