Player Matchup

Fenrir
Fenrir
Beastella88
Fenrir
Level 27
God Stats
41W - 40L
1,567 SR
Queue Stats
80W - 116L
1,353 Elo+
Party 3
Sobek
Sobek
Eggmang
Sobek
Level 18
God Stats
14W - 19L
1,395 SR
Queue Stats
27W - 40L
1,219 Elo+
Solo
Eset
Eset
HIHOSILVERR
Eset
Level 27
God Stats
77W - 96L
1,494 SR
Queue Stats
94W - 121L
1,377 Elo+
Party 3
Olorun
Olorun
LockLaNok
Olorun
Level 28
God Stats
5W - 9L
1,249 SR
Queue Stats
115W - 166L
1,359 Elo+
Party 3
Heimdallr
Heimdallr
Pumpwolf
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,397 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,341 Elo+

VS

Team Averages
Level 26
1,544 SR
1,455 Elo+
Raijin
Raijin
AlwaysBackToOne
Raijin
Level 28
God Stats
1W - 1L
1,757 SR
Queue Stats
67W - 74L
1,334 Elo+
Party 2
Mulan
Mulan
BanaMilkshakes
Mulan
Level 26
God Stats
2W - 3L
1,397 SR
Queue Stats
51W - 21L
1,509 Elo+
Party 1
Ganesha
Ganesha
Iceebreeze
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,362 Elo+
Party 2
Apollo
Apollo
Zukreo
Apollo
Level 29
God Stats
3W - 3L
1,455 SR
Queue Stats
58W - 64L
1,467 Elo+
Solo
Fenrir
Fenrir
banabanabana
Fenrir
Level 26
God Stats
2W - 5L
1,611 SR
Queue Stats
66W - 42L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 4 / 5
11,829
538
11,516
18,593
10,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Eggmang
Sobek
16
4 / 7 / 3
11,904
541
7,238
21,052
15,881
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 3 / 6
12,507
569
9,049
9,073
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
LockLaNok
Olorun
20
6 / 2 / 5
12,964
589
15,747
19,023
9,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Pumpwolf
Heimdallr
15
3 / 11 / 3
10,105
459
9,427
13,872
4,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,606
482
8,047
12,055
7,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 5 / 0
10,263
467
9,275
19,904
21,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Iceebreeze
Ganesha
17
2 / 4 / 10
11,187
509
6,882
12,445
7,954
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Zukreo
Apollo
16
13 / 4 / 4
11,309
514
18,410
13,155
4,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
9 / 8 / 2
11,289
513
14,005
17,305
8,485
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
23
Kills
27
27
Deaths
24
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
0
5
0
0
W
Fenrir
7
4
5
2.38
W
Sobek
Eggmang
Sobek
4
7
3
0.79
W
3
3
6
2
L
Ganesha
Iceebreeze
Ganesha
2
4
10
1.75
W
Olorun
LockLaNok
Olorun
6
2
5
4.25
W
Heimdallr
Pumpwolf
Heimdallr
3
11
3
0.41
L
Apollo
Zukreo
Apollo
13
4
4
3.75
L
Fenrir
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,977
Damage
56,619
81,613
Taken
74,864
42,734
Mitigated
49,738
32,551
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,047
713
0
1,388
12,055
7,009
423
4,900
7,155
59,658
0
L
9,275
1,225
0
6,493
19,904
21,292
0
12,649
7,255
289
68,922
W
Fenrir
11,516
4,071
311
10,125
18,593
10,115
468
2,897
15,696
0
63,940
W
Sobek
Eggmang
Sobek
7,238
1,290
39
5,110
21,052
15,881
610
3,065
17,987
30,576
0
W
9,049
712
546
3,722
9,073
3,248
951
4,576
4,497
89,408
0
L
Ganesha
Iceebreeze
Ganesha
6,882
1,089
111
1,103
12,445
7,954
276
4,628
7,817
40,010
0
W
Olorun
LockLaNok
Olorun
15,747
8,356
150
12,548
19,023
9,232
3,900
1,208
17,815
87,697
0
W
Heimdallr
Pumpwolf
Heimdallr
9,427
5,079
0
0
13,872
4,258
3,499
3,472
10,400
0
42,835
L
Apollo
Zukreo
Apollo
18,410
15,958
0
4,529
13,155
4,998
688
3,485
9,670
0
75,502
L
Fenrir
14,005
2,899
0
3,881
17,305
8,485
0
6,372
10,933
0
65,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
54,654
502
Minions Killed
467
0
Camps Cleared
0
1,924,580
Distance Traveled
1,947,005
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,606
482
114
5
0
346,920
7
L
Mulan
10,263
467
124
6
0
346,037
2
W
Fenrir
11,829
538
86
4
0
444,049
8
W
Sobek
11,904
541
43
2
0
423,232
3
W
Eset
12,507
569
159
7
0
382,024
8
L
Ganesha
11,187
509
27
1
0
453,477
1
W
Olorun
12,964
589
145
7
0
340,357
3
W
Heimdallr
10,105
459
69
3
0
334,918
0
L
Apollo
11,309
514
111
5
0
433,170
1
L
Fenrir
11,289
513
91
4
0
367,401
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role