Player Matchup

Nemesis
Nemesis
Argh
Nemesis
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 103L
1,494 Elo+
Party 1
Da Ji
Da Ji
ITS GUCCIE
Da Ji
Level 159
God Stats
4W - 3L
1,585 SR
Queue Stats
194W - 172L
1,548 Elo+
Party 1
Anhur
Anhur
Klondike Bar303
Anhur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,854 Elo+
Party 2
Hercules
Hercules
OrderlyKarma
Hercules
Level 128
God Stats
32W - 21L
1,632 SR
Queue Stats
1,036W - 1,011L
1,532 Elo+
Solo
Chiron
Chiron
xXI WARD IXx
Chiron
Level 155
God Stats
3W - 2L
1,499 SR
Queue Stats
85W - 73L
1,581 Elo+
Party 2
Team Averages
Level 133
1,543 SR
1,602 Elo+

VS

Team Averages
Level 113
1,622 SR
1,553 Elo+
Zeus
Zeus
Aw0l12
Zeus
Level 109
God Stats
14W - 2L
1,999 SR
Queue Stats
337W - 317L
1,528 Elo+
Solo
Bacchus
Bacchus
Dayon24-7
Bacchus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 82L
1,576 Elo+
Solo
Da Ji
Da Ji
Fenroar
Da Ji
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,635 Elo+
Solo
Amaterasu
Amaterasu
Mazzacre13
Amaterasu
Level 129
God Stats
2W - 3L
1,608 SR
Queue Stats
109W - 112L
1,507 Elo+
Solo
Fenrir
Fenrir
TohoCassie
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 115L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Argh
Nemesis
19
1 / 3 / 15
11,149
531
9,756
21,247
24,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
19
11 / 7 / 9
12,849
612
20,760
20,182
9,630
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 10 / 14
12,213
582
15,222
23,065
9,790
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
OrderlyKarma
Hercules
20
5 / 4 / 18
12,744
607
16,338
51,815
54,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
20
9 / 2 / 15
14,486
690
20,750
18,194
9,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aw0l12
Zeus
20
8 / 3 / 13
15,020
715
52,638
13,184
4,774
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dayon24-7
Bacchus
20
6 / 3 / 18
13,947
664
25,076
26,562
55,964
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Fenroar
Da Ji
19
5 / 10 / 12
12,571
599
16,335
17,903
6,659
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Mazzacre13
Amaterasu
20
5 / 6 / 15
13,469
641
16,352
22,857
11,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
TohoCassie
Fenrir
20
2 / 8 / 16
12,927
616
11,887
21,288
17,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
100
29
Kills
26
26
Deaths
30
71
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Argh
Nemesis
1
3
15
2.83
W
Zeus
Aw0l12
Zeus
8
3
13
4.83
W
Bacchus
Dayon24-7
Bacchus
6
3
18
5
W
Da Ji
Fenroar
Da Ji
5
10
12
1.1
L
Da Ji
11
7
9
2.21
L
3
10
14
1
W
Amaterasu
Mazzacre13
Amaterasu
5
6
15
2.08
L
Hercules
OrderlyKarma
Hercules
5
4
18
3.5
W
Fenrir
TohoCassie
Fenrir
2
8
16
1.25
L
Chiron
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,826
Damage
122,288
134,503
Taken
101,794
107,332
Mitigated
96,259
60,826
Healing
41,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Argh
Nemesis
9,756
1,804
5,024
6,284
21,247
24,397
255
10,419
10,828
0
19,289
W
Zeus
Aw0l12
Zeus
52,638
2,698
798
4,778
13,184
4,774
983
0
13,184
92,781
0
W
Bacchus
Dayon24-7
Bacchus
25,076
3,233
796
12,270
26,562
55,964
383
0
26,562
38,947
2,473
W
Da Ji
Fenroar
Da Ji
16,335
3,518
2,231
1,568
17,903
6,659
0
0
17,903
0
25,519
L
Da Ji
20,760
5,008
1,607
3,160
20,182
9,630
0
12,816
7,366
0
25,114
L
15,222
5,321
1,760
2,009
23,065
9,790
0
12,945
10,120
0
44,492
W
Amaterasu
Mazzacre13
Amaterasu
16,352
8,576
2,950
9,360
22,857
11,761
1,766
0
22,857
0
40,020
L
Hercules
OrderlyKarma
Hercules
16,338
5,141
2,115
24,789
51,815
54,366
46
30,078
21,737
0
30,402
W
Fenrir
TohoCassie
Fenrir
11,887
3,199
3,249
3,456
21,288
17,101
1,161
0
21,288
0
16,484
L
Chiron
20,750
4,901
7,841
6,237
18,194
9,149
160
9,745
8,449
0
55,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,441
Gold Earned
67,934
193
Minions Killed
181
0
Camps Cleared
0
1,684,726
Distance Traveled
1,926,426
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,149
531
14
1
0
360,143
0
W
Zeus
15,020
715
86
4
0
396,550
0
W
Bacchus
13,947
664
28
1
0
388,076
2
W
Da Ji
12,571
599
11
1
0
351,915
0
L
Da Ji
12,849
612
12
1
0
329,555
0
L
Anhur
12,213
582
77
4
0
311,864
5
W
Amaterasu
13,469
641
52
2
0
400,126
0
L
Hercules
12,744
607
29
1
0
346,329
3
W
Fenrir
12,927
616
4
0
0
389,759
0
L
Chiron
14,486
690
61
3
0
336,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role