Player Matchup

Neith
Neith
FeigningFool
Neith
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 27L
1,353 Elo+
Party 2
Scylla
Scylla
JTLewis71
Scylla
Level 27
God Stats
2W - 1L
1,460 SR
Queue Stats
118W - 104L
1,505 Elo+
Party 2
Bellona
Bellona
Teeberino
Bellona
Level 19
God Stats
5W - 3L
1,683 SR
Queue Stats
31W - 41L
1,499 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,452 Elo+

VS

Team Averages
Level 28
1,408 SR
1,437 Elo+
Bellona
Bellona
Kikronze209
Bellona
Level 48
God Stats
0W - 2L
1,219 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Bacchus
Bacchus
Kvvn29
Bacchus
Level 9
God Stats
10W - 5L
1,428 SR
Queue Stats
20W - 14L
1,438 Elo+
Solo
Hel
Hel
rexwars
Hel
Level 27
God Stats
1W - 1L
1,578 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 9
9,049
603
7,483
8,216
2,770
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
JTLewis71
Scylla
15
6 / 2 / 5
11,238
749
14,076
7,025
2,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Teeberino
Bellona
13
5 / 6 / 6
10,897
726
9,419
14,846
6,716
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kikronze209
Bellona
14
9 / 4 / 4
10,559
704
11,249
16,688
11,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Kvvn29
Bacchus
13
3 / 4 / 10
10,567
704
10,148
17,130
17,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
10
1 / 3 / 6
8,702
580
3,818
8,121
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
11
Kills
13
13
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
W
Scylla
JTLewis71
Scylla
6
2
5
4.25
L
Bellona
Kikronze209
Bellona
9
4
4
2.75
L
Bacchus
Kvvn29
Bacchus
3
4
10
2
W
Bellona
Teeberino
Bellona
5
6
6
1.33
L
Hel
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,978
Damage
25,215
30,087
Taken
41,939
11,581
Mitigated
31,426
2,941
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,483
3,059
0
1,846
8,216
2,770
833
3,294
4,922
0
21,462
W
Scylla
JTLewis71
Scylla
14,076
1,212
0
340
7,025
2,095
1,053
3,364
3,661
51,940
0
L
Bellona
Kikronze209
Bellona
11,249
1,456
1,197
3,599
16,688
11,923
1,196
6,314
10,374
0
36,365
L
Bacchus
Kvvn29
Bacchus
10,148
1,028
819
1,230
17,130
17,116
914
4,851
12,279
25,719
0
W
Bellona
Teeberino
Bellona
9,419
2,110
0
755
14,846
6,716
1,091
7,384
7,462
0
25,387
L
Hel
3,818
343
5,772
3,676
8,121
2,387
1,007
2,931
5,190
28,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
29,828
128
Minions Killed
113
0
Camps Cleared
0
748,010
Distance Traveled
686,883
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,049
603
22
1
0
231,278
1
W
Scylla
11,238
749
76
5
0
254,923
2
L
Bellona
10,559
704
43
3
0
273,325
3
L
Bacchus
10,567
704
27
2
0
237,663
0
W
Bellona
10,897
726
30
2
0
261,809
0
L
Hel
8,702
580
43
3
0
175,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role