Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
61W - 72L
1,322 SR
Queue Stats
113W - 132L
1,243 Elo+
Party 2
Hel
Hel
Doctor Who XLR2
Hel
Level 20
God Stats
6W - 11L
1,286 SR
Queue Stats
38W - 43L
1,184 Elo+
Solo
Bellona
Bellona
SauceBoss5224326
Bellona
Level 105
God Stats
39W - 36L
1,490 SR
Queue Stats
307W - 308L
1,341 Elo+
Party 2
Team Averages
Level 51
1,366 SR
1,256 Elo+

VS

Team Averages
Level 20
1,523 SR
1,295 Elo+
Hou Yi
Hou Yi
ItzcrB
Hou Yi
Level 27
God Stats
2W - 3L
1,517 SR
Queue Stats
40W - 28L
1,034 Elo+
Party 1
Ymir
Ymir
iLiveZeitakuni
Ymir
Level 7
God Stats
3W - 5L
1,470 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 1
Fenrir
Fenrir
theworst2567
Fenrir
Level 26
God Stats
12W - 5L
1,583 SR
Queue Stats
68W - 54L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 6 / 3
9,010
563
3,590
13,029
11,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
0 / 8 / 3
8,784
549
8,394
14,272
4,315
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 4 / 0
10,076
630
12,220
20,509
24,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ItzcrB
Hou Yi
17
15 / 1 / 3
13,148
822
23,636
13,321
6,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 14
11,488
718
7,010
10,656
9,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
2 / 3 / 7
10,317
645
5,081
8,919
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
3
0.25
L
0
8
3
0.19
W
Hou Yi
ItzcrB
Hou Yi
15
1
3
16.5
L
5
4
0
1.25
W
1
1
14
8
W
Fenrir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
35,727
47,810
Taken
32,896
39,818
Mitigated
18,815
13,177
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,590
400
837
1,674
13,029
11,284
84
1,897
11,132
32,957
0
L
8,394
637
2,737
2,368
14,272
4,315
128
1,234
13,038
33,208
0
W
Hou Yi
ItzcrB
Hou Yi
23,636
14,752
657
6,277
13,321
6,174
2,261
5,955
7,366
0
91,167
L
12,220
2,270
1,140
4,421
20,509
24,219
0
4,134
16,375
536
40,034
W
7,010
1,162
243
1,089
10,656
9,446
213
3,990
6,666
30,051
0
W
Fenrir
5,081
582
768
949
8,919
3,195
160
2,918
6,001
0
24,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
34,953
126
Minions Killed
172
0
Camps Cleared
0
753,048
Distance Traveled
882,299
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,010
563
41
3
0
242,029
2
L
Hel
8,784
549
44
3
0
245,195
4
W
Hou Yi
13,148
822
109
7
0
292,824
2
L
Bellona
10,076
630
41
3
0
265,824
2
W
Ymir
11,488
718
39
2
0
324,737
3
W
Fenrir
10,317
645
24
2
0
264,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role