Player Matchup

Hel
Hel
Past Choices
Hel
Level 27
God Stats
3W - 4L
1,511 SR
Queue Stats
62W - 48L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReaperRoulette
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,345 Elo+
Party 1
Medusa
Medusa
xFreshGangx
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 104L
1,265 Elo+
Solo
Team Averages
Level 32
1,504 SR
1,323 Elo+

VS

Team Averages
Level 24
1,466 SR
1,276 Elo+
Hun Batz
Hun Batz
ACE I LYNX I
Hun Batz
Level 21
God Stats
15W - 10L
1,512 SR
Queue Stats
29W - 28L
1,252 Elo+
Party 2
Hades
Hades
TenZou1218
Hades
Level 25
God Stats
25W - 7L
1,642 SR
Queue Stats
67W - 54L
1,269 Elo+
Party 2
Sol
Sol
mural-bivalve8
Sol
Level 25
God Stats
2W - 1L
1,243 SR
Queue Stats
12W - 11L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
11,610
611
12,738
16,379
8,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ReaperRoulette
Cu Chulainn
13
1 / 7 / 3
10,562
556
9,385
16,933
14,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
14
2 / 5 / 2
10,798
568
10,745
16,564
4,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACE I LYNX I
Hun Batz
12
0 / 5 / 3
10,901
574
3,269
12,234
7,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
18
10 / 0 / 8
14,056
740
21,897
18,665
9,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 1 / 8
13,695
721
15,801
13,922
5,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
19
19
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ACE I LYNX I
Hun Batz
0
5
3
0.3
L
3
7
2
0.57
L
Cu Chulainn
ReaperRoulette
Cu Chulainn
1
7
3
0.36
W
Hades
10
0
8
14
W
9
1
8
13
L
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
40,967
49,876
Taken
44,821
27,981
Mitigated
22,980
12,163
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ACE I LYNX I
Hun Batz
3,269
1,484
0
1,459
12,234
7,674
0
3,809
8,425
0
62,939
L
12,738
514
2,619
6,530
16,379
8,872
316
10,965
5,414
55,000
0
L
Cu Chulainn
ReaperRoulette
Cu Chulainn
9,385
1,746
0
3,014
16,933
14,715
0
12,457
4,476
0
21,779
W
Hades
21,897
836
585
14,780
18,665
9,988
306
5,813
12,852
68,463
0
W
15,801
1,574
0
3,655
13,922
5,318
2,356
3,500
10,422
68,593
0
L
Medusa
10,745
5,170
0
0
16,564
4,394
595
14,376
2,188
0
55,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
38,652
183
Minions Killed
252
0
Camps Cleared
0
995,955
Distance Traveled
1,074,591
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,901
574
66
3
0
361,934
0
L
Hel
11,610
611
79
4
0
292,684
2
L
Cu Chulainn
10,562
556
32
2
0
329,992
6
W
Hades
14,056
740
74
4
0
350,790
0
W
Sol
13,695
721
112
6
0
361,867
0
L
Medusa
10,798
568
72
4
0
373,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role