Player Matchup

Scylla
Scylla
Dylanstokes34
Scylla
Level 26
God Stats
15W - 9L
1,648 SR
Queue Stats
64W - 58L
1,612 Elo+
Party 1
Raijin
Raijin
JBnvs20
Raijin
Level 7
God Stats
6W - 2L
1,660 SR
Queue Stats
7W - 3L
1,566 Elo+
Party 1
Rama
Rama
lilwill666
Rama
Level 43
God Stats
16W - 3L
1,683 SR
Queue Stats
65W - 53L
1,649 Elo+
Party 1
Team Averages
Level 25
1,664 SR
1,609 Elo+

VS

Team Averages
Level 58
1,576 SR
1,253 Elo+
Geb
Geb
elrester58
Geb
Level 109
God Stats
2W - 2L
1,924 SR
Queue Stats
89W - 103L
1,470 Elo+
Solo
Fenrir
Fenrir
jecdenis003
Fenrir
Level 23
God Stats
1W - 2L
1,362 SR
Queue Stats
9W - 29L
1,114 Elo+
Party 2
Scylla
Scylla
kralj005
Scylla
Level 43
God Stats
6W - 5L
1,442 SR
Queue Stats
41W - 90L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
11,627
727
17,058
5,683
1,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
JBnvs20
Raijin
13
3 / 6 / 5
10,287
643
4,832
7,679
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 2 / 7
11,330
708
11,911
8,664
2,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
10,219
639
4,674
17,628
18,826
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
12
2 / 5 / 6
9,569
598
3,575
12,268
7,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
kralj005
Scylla
14
5 / 5 / 3
10,127
633
6,878
10,507
3,528
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
8
9
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Raijin
JBnvs20
Raijin
3
6
5
0.92
L
1
4
6
1
L
Fenrir
2
5
6
1
L
Scylla
kralj005
Scylla
5
5
3
1.3
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,801
Damage
15,127
22,026
Taken
40,403
7,378
Mitigated
29,507
2,174
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,058
991
0
340
5,683
1,941
167
3,227
2,456
61,551
0
W
Raijin
JBnvs20
Raijin
4,832
473
0
804
7,679
2,609
152
3,978
3,631
31,666
0
L
4,674
185
1,051
842
17,628
18,826
0
9,533
8,095
14,360
0
L
Fenrir
3,575
847
0
1,160
12,268
7,153
19
5,621
6,647
0
6,811
L
Scylla
kralj005
Scylla
6,878
183
0
730
10,507
3,528
0
6,780
3,727
43,715
0
W
11,911
9,670
0
1,030
8,664
2,828
1,020
4,391
4,273
0
59,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,244
Gold Earned
29,915
212
Minions Killed
85
0
Camps Cleared
0
806,972
Distance Traveled
787,356
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,627
727
92
6
0
286,056
0
W
Raijin
10,287
643
46
3
0
252,843
2
L
Geb
10,219
639
5
0
0
309,716
6
L
Fenrir
9,569
598
10
1
0
236,345
0
L
Scylla
10,127
633
70
4
0
241,295
7
W
Rama
11,330
708
74
5
0
268,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role