Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dm0neyDmiZE11
Neith
Level 26
God Stats
18W - 26L
1,590 SR
Queue Stats
76W - 96L
1,291 Elo+
Party 1
Ra
Ra
PhishPhrendzy
Ra
Level 108
God Stats
1W - 2L
1,762 SR
Queue Stats
110W - 100L
1,097 Elo+
Party 1
Team Averages
Level 77
1,617 SR
1,296 Elo+

VS

Team Averages
Level 25
1,418 SR
1,337 Elo+
Kuzenbo
Kuzenbo
Havokingz
Kuzenbo
Level 21
God Stats
7W - 7L
1,536 SR
Queue Stats
65W - 80L
1,244 Elo+
Solo
Ullr
Ullr
KidFlazh30
Ullr
Level 29
God Stats
22W - 20L
1,423 SR
Queue Stats
190W - 201L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
ST Dragon1
Ao Kuang
Level 25
God Stats
1W - 10L
1,294 SR
Queue Stats
96W - 77L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
4 / 3 / 8
7,770
777
7,304
10,365
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
6 / 1 / 7
8,194
819
10,788
5,813
2,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 1 / 9
7,524
752
8,102
5,285
1,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Havokingz
Kuzenbo
9
0 / 5 / 3
6,217
622
3,289
17,065
12,226
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 4
6,533
653
5,756
8,109
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ST Dragon1
Ao Kuang
10
4 / 3 / 1
7,579
758
4,527
8,729
2,843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
5
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
8
2.67
W
6
1
7
9.5
L
Kuzenbo
Havokingz
Kuzenbo
0
5
3
0.3
L
0
5
4
0.4
W
3
1
9
7.5
L
Ao Kuang
ST Dragon1
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
13,572
21,463
Taken
33,903
9,292
Mitigated
17,757
9,466
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,304
1,818
608
4,150
10,365
5,279
263
2,851
7,514
0
21,218
W
10,788
7,705
0
679
5,813
2,052
973
1,870
3,943
0
24,869
L
Kuzenbo
Havokingz
Kuzenbo
3,289
1,114
483
5,293
17,065
12,226
46
5,159
11,906
11,116
0
L
5,756
2,909
540
417
8,109
2,688
365
1,753
6,356
0
28,378
W
8,102
1,975
1,711
2,318
5,285
1,961
434
3,128
2,157
29,133
0
L
Ao Kuang
ST Dragon1
Ao Kuang
4,527
1,070
0
1,973
8,729
2,843
0
1,246
7,483
13,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
20,329
124
Minions Killed
82
0
Camps Cleared
0
513,058
Distance Traveled
514,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,770
777
41
4
0
188,730
0
W
Neith
8,194
819
39
4
0
156,466
0
L
Kuzenbo
6,217
622
15
2
0
162,115
0
L
Ullr
6,533
653
43
4
0
165,008
0
W
Ra
7,524
752
44
4
0
167,862
0
L
Ao Kuang
7,579
758
24
2
0
187,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role