Player Matchup

King Arthur
King Arthur
Cam_Foster
King Arthur
Level 119
God Stats
0W - 4L
1,754 SR
Queue Stats
12W - 12L
1,519 Elo+
Solo
Skadi
Skadi
E1D0nWeezzeel
Skadi
Level 143
God Stats
4W - 7L
1,122 SR
Queue Stats
255W - 266L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
Razekkx
Kuzenbo
Level 85
God Stats
0W - 2L
1,301 SR
Queue Stats
57W - 56L
1,550 Elo+
Party 1
Ra
Ra
Serenity_Xtreme
Ra
Level 69
God Stats
17W - 8L
1,704 SR
Queue Stats
67W - 72L
1,551 Elo+
Party 1
Mercury
Mercury
yt_jameo
Mercury
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 105L
1,522 Elo+
Party 3
Team Averages
Level 114
1,476 SR
1,527 Elo+

VS

Team Averages
Level 140
1,555 SR
1,617 Elo+
Sylvanus
Sylvanus
Mhiku
Sylvanus
Level 160
God Stats
31W - 9L
1,664 SR
Queue Stats
366W - 157L
1,728 Elo+
Party 2
Tyr
Tyr
Mαul
Tyr
Level 160
God Stats
7W - 6L
1,542 SR
Queue Stats
506W - 198L
1,712 Elo+
Party 2
Neith
Neith
PaPa_Schlumpf135
Neith
Level 58
God Stats
1W - 2L
1,141 SR
Queue Stats
176W - 206L
1,362 Elo+
Solo
Chang'e
Chang'e
Sohriku
Chang'e
Level 160
God Stats
8W - 3L
1,697 SR
Queue Stats
822W - 426L
1,663 Elo+
Party 2
Ah Puch
Ah Puch
Vodal
Ah Puch
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
716W - 294L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cam_Foster
King Arthur
20
8 / 8 / 9
17,029
946
37,531
40,867
58,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 11 / 7
14,953
831
24,189
30,079
13,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Razekkx
Kuzenbo
20
6 / 7 / 15
17,685
983
30,108
40,966
71,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 9 / 12
16,019
890
19,819
30,578
14,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
yt_jameo
Mercury
20
4 / 8 / 11
17,948
997
25,550
39,724
19,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mhiku
Sylvanus
20
3 / 5 / 29
17,638
980
20,748
37,373
54,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
Mαul
Tyr
20
13 / 5 / 16
17,797
989
32,560
35,821
39,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 4 / 12
16,995
944
22,560
19,355
10,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Sohriku
Chang'e
20
7 / 7 / 23
17,091
950
42,643
30,637
11,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
Vodal
Ah Puch
20
14 / 5 / 20
19,501
1,083
57,312
30,528
18,535
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
143
26
Kills
43
43
Deaths
26
54
Assists
100
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cam_Foster
King Arthur
8
8
9
1.56
L
3
11
7
0.59
W
Sylvanus
Mhiku
Sylvanus
3
5
29
3.5
W
Tyr
Mαul
Tyr
13
5
16
4.2
W
6
4
12
3
L
Kuzenbo
Razekkx
Kuzenbo
6
7
15
1.93
L
5
9
12
1.22
W
Chang'e
Sohriku
Chang'e
7
7
23
2.64
W
Ah Puch
Vodal
Ah Puch
14
5
20
4.8
L
Mercury
yt_jameo
Mercury
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,197
Damage
175,823
182,214
Taken
153,714
178,621
Mitigated
134,753
20,415
Healing
60,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cam_Foster
King Arthur
37,531
5,155
0
7,962
40,867
58,314
0
25,408
15,459
1,078
56,360
L
24,189
10,722
0
0
30,079
13,876
0
17,080
12,999
0
41,589
W
Sylvanus
Mhiku
Sylvanus
20,748
2,727
13,787
13,396
37,373
54,736
0
13,124
24,249
29,383
0
W
Tyr
Mαul
Tyr
32,560
3,532
0
8,009
35,821
39,432
0
9,267
25,026
0
48,512
W
22,560
14,295
243
3,569
19,355
10,918
0
3,803
15,552
0
67,074
L
Kuzenbo
Razekkx
Kuzenbo
30,108
6,697
0
0
40,966
71,872
0
29,732
11,234
43,713
1,602
L
19,819
550
8,616
3,048
30,578
14,827
0
20,896
9,682
40,093
0
W
Chang'e
Sohriku
Chang'e
42,643
1,936
5,231
9,303
30,637
11,132
0
8,866
21,771
67,892
0
W
Ah Puch
Vodal
Ah Puch
57,312
4,878
0
7,421
30,528
18,535
0
14,471
16,057
94,882
0
L
Mercury
yt_jameo
Mercury
25,550
12,645
0
789
39,724
19,732
0
27,587
12,137
0
83,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,634
Gold Earned
89,022
333
Minions Killed
281
7
Camps Cleared
7
1,711,734
Distance Traveled
1,905,099
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
17,029
946
50
3
0
339,045
0
L
Skadi
14,953
831
60
3
0
269,697
0
W
Sylvanus
17,638
980
12
1
1
329,722
0
W
Tyr
17,797
989
20
1
0
462,213
0
W
Neith
16,995
944
86
5
4
308,551
0
L
Kuzenbo
17,685
983
25
1
2
327,157
1
L
Ra
16,019
890
52
3
1
334,619
0
W
Chang'e
17,091
950
68
4
1
441,123
0
W
Ah Puch
19,501
1,083
95
5
1
363,490
0
L
Mercury
17,948
997
146
8
4
441,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role