Player Matchup

Janus
Janus
Gantzke1
Janus
Level 139
God Stats
0W - 2L
1,214 SR
Queue Stats
174W - 207L
1,540 Elo+
Solo
Jormungandr
Jormungandr
LiTtL3MoNsT3R25
Jormungandr
Level 101
God Stats
11W - 6L
1,690 SR
Queue Stats
160W - 133L
1,660 Elo+
Party 1
Izanami
Izanami
SHUFFLEDUB
Izanami
Level 55
God Stats
0W - 1L
1,632 SR
Queue Stats
21W - 19L
1,654 Elo+
Party 1
Team Averages
Level 98
1,512 SR
1,618 Elo+

VS

Team Averages
Level 113
1,438 SR
1,441 Elo+
Chaac
Chaac
RAZE Strickland
Chaac
Level 105
God Stats
16W - 14L
1,503 SR
Queue Stats
132W - 134L
1,478 Elo+
Party 2
Izanami
Izanami
ZergiNate
Izanami
Level 128
God Stats
14W - 14L
1,483 SR
Queue Stats
431W - 434L
1,575 Elo+
Party 2
Sol
Sol
iBaloo z
Sol
Level 106
God Stats
1W - 1L
1,329 SR
Queue Stats
4W - 7L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gantzke1
Janus
18
5 / 6 / 8
14,568
694
14,813
17,284
6,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
LiTtL3MoNsT3R25
Jormungandr
18
8 / 5 / 8
14,413
686
17,647
25,034
34,068
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SHUFFLEDUB
Izanami
16
5 / 8 / 7
13,449
640
12,847
19,457
8,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 9
15,144
721
12,436
22,544
28,030
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
ZergiNate
Izanami
19
9 / 8 / 7
15,284
728
22,335
18,215
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 4 / 11
13,795
657
14,592
17,844
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
18
Kills
19
19
Deaths
19
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
Gantzke1
Janus
5
6
8
1.5
L
Jormungandr
LiTtL3MoNsT3R25
Jormungandr
8
5
8
2.4
W
7
7
9
1.64
L
Izanami
SHUFFLEDUB
Izanami
5
8
7
1.06
W
Izanami
ZergiNate
Izanami
9
8
7
1.56
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,307
Damage
49,363
61,775
Taken
58,603
49,313
Mitigated
40,990
10,597
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Gantzke1
Janus
14,813
975
0
2,146
17,284
6,724
126
3,632
13,652
75,433
0
L
Jormungandr
LiTtL3MoNsT3R25
Jormungandr
17,647
3,585
903
6,484
25,034
34,068
0
6,244
18,790
63,509
0
W
12,436
3,034
791
8,403
22,544
28,030
131
12,078
10,466
0
41,619
L
Izanami
SHUFFLEDUB
Izanami
12,847
7,016
0
1,064
19,457
8,521
1,269
4,748
14,709
115
65,142
W
Izanami
ZergiNate
Izanami
22,335
15,861
0
2,697
18,215
6,954
2,404
11,683
6,532
0
93,189
W
14,592
4,204
0
8,654
17,844
6,006
1,785
9,036
8,808
75,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
44,223
232
Minions Killed
258
0
Camps Cleared
0
1,038,363
Distance Traveled
1,000,629
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,568
694
85
4
0
350,483
10
L
Jormungandr
14,413
686
65
3
0
366,083
1
W
Chaac
15,144
721
41
2
0
318,453
3
L
Izanami
13,449
640
82
4
0
321,797
0
W
Izanami
15,284
728
135
6
0
311,307
0
W
Sol
13,795
657
82
4
0
370,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role