Player Matchup

Arachne
Arachne
FRlTCH
Arachne
Level 87
God Stats
18W - 9L
1,891 SR
Queue Stats
102W - 90L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Sneakyrich711
Kukulkan
Level 106
God Stats
115W - 144L
1,531 SR
Queue Stats
117W - 149L
1,457 Elo+
Solo
Xing Tian
Xing Tian
Ya boy Minkus
Xing Tian
Level 118
God Stats
8W - 8L
1,490 SR
Queue Stats
89W - 88L
1,432 Elo+
Party 1
Medusa
Medusa
Ya boy Snek
Medusa
Level 86
God Stats
13W - 5L
1,778 SR
Queue Stats
65W - 58L
1,503 Elo+
Party 1
Hel
Hel
mathanfigheadair
Hel
Level 86
God Stats
1W - 0L
1,209 SR
Queue Stats
25W - 30L
1,457 Elo+
Solo
Team Averages
Level 97
1,580 SR
1,468 Elo+

VS

Team Averages
Level 108
1,524 SR
1,513 Elo+
Skadi
Skadi
Darealkayjayy
Skadi
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,526 Elo+
Party 2
Hercules
Hercules
H0110WCR0Ws
Hercules
Level 84
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
Kreznon
Da Ji
Level 116
God Stats
20W - 16L
1,643 SR
Queue Stats
173W - 175L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
MAGA 2O24
Aphrodite
Level 68
God Stats
15W - 7L
1,630 SR
Queue Stats
34W - 28L
1,535 Elo+
Solo
Ganesha
Ganesha
bbHighvalor
Ganesha
Level 152
God Stats
1W - 3L
1,508 SR
Queue Stats
206W - 182L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FRlTCH
Arachne
20
5 / 6 / 5
14,367
756
17,032
21,246
9,211
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Sneakyrich711
Kukulkan
20
2 / 4 / 9
13,542
713
11,056
12,639
4,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Ya boy Minkus
Xing Tian
20
5 / 2 / 6
14,676
772
20,914
28,021
37,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
19
4 / 6 / 6
13,225
696
12,505
17,971
8,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 8 / 5
13,328
701
11,892
20,202
5,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 10
12,902
679
12,277
13,992
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
H0110WCR0Ws
Hercules
17
1 / 5 / 3
11,250
592
4,288
13,541
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Kreznon
Da Ji
20
12 / 4 / 1
15,069
793
23,268
17,460
8,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MAGA 2O24
Aphrodite
20
9 / 2 / 10
14,906
785
28,679
17,448
8,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
bbHighvalor
Ganesha
20
0 / 3 / 17
13,547
713
13,494
26,219
30,435
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
18
Kills
26
26
Deaths
18
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
4
10
2.25
W
Arachne
FRlTCH
Arachne
5
6
5
1.25
L
Hercules
H0110WCR0Ws
Hercules
1
5
3
0.5
L
Da Ji
Kreznon
Da Ji
12
4
1
3.13
L
Aphrodite
MAGA 2O24
Aphrodite
9
2
10
7
W
Kukulkan
Sneakyrich711
Kukulkan
2
4
9
1.63
W
Xing Tian
Ya boy Minkus
Xing Tian
5
2
6
4
W
Medusa
4
6
6
1.17
L
Ganesha
bbHighvalor
Ganesha
0
3
17
2.83
W
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,399
Damage
82,006
100,079
Taken
88,660
65,269
Mitigated
59,014
28,586
Healing
35,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,277
4,682
0
0
13,992
5,403
876
7,548
6,444
0
43,028
W
Arachne
FRlTCH
Arachne
17,032
11,286
776
6,922
21,246
9,211
3,802
6,697
14,549
0
46,460
L
Hercules
H0110WCR0Ws
Hercules
4,288
1,586
0
3,061
13,541
6,181
738
3,287
10,254
0
28,647
L
Da Ji
Kreznon
Da Ji
23,268
4,955
0
0
17,460
8,063
597
7,801
9,577
0
46,877
L
Aphrodite
MAGA 2O24
Aphrodite
28,679
1,439
19,142
12,803
17,448
8,932
0
10,634
6,651
71,769
0
W
Kukulkan
Sneakyrich711
Kukulkan
11,056
360
0
364
12,639
4,355
1,790
4,191
8,448
66,804
0
W
Xing Tian
Ya boy Minkus
Xing Tian
20,914
3,328
0
3,909
28,021
37,727
958
12,043
15,978
48,637
0
W
Medusa
12,505
4,448
0
1,570
17,971
8,081
1,937
8,738
9,233
0
39,921
L
Ganesha
bbHighvalor
Ganesha
13,494
1,681
0
0
26,219
30,435
315
14,803
11,146
38,642
0
W
11,892
988
8,872
6,173
20,202
5,895
232
10,945
9,257
44,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
67,674
406
Minions Killed
389
7
Camps Cleared
11
1,812,821
Distance Traveled
1,448,722
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,902
679
95
5
2
178,760
0
W
Arachne
14,367
756
66
3
1
391,153
3
L
Hercules
11,250
592
76
4
2
279,526
1
L
Da Ji
15,069
793
68
4
2
316,627
3
L
Aphrodite
14,906
785
140
7
5
341,301
0
W
Kukulkan
13,542
713
116
6
2
323,140
2
W
Xing Tian
14,676
772
55
3
1
410,391
0
W
Medusa
13,225
696
61
3
1
348,512
0
L
Ganesha
13,547
713
10
1
0
332,508
2
W
Hel
13,328
701
108
6
2
339,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role