Player Matchup

Raijin
Raijin
CheetosWithLime
Raijin
Level 125
God Stats
2W - 1L
1,673 SR
Queue Stats
23W - 15L
1,780 Elo+
Party 1
Cupid
Cupid
Chinolor
Cupid
Level 36
God Stats
1W - 2L
1,747 SR
Queue Stats
25W - 20L
1,763 Elo+
Party 1
Ymir
Ymir
GoRilla692
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 15L
1,751 Elo+
Party 1
Hun Batz
Hun Batz
TCardboardHeroT
Hun Batz
Level 24
God Stats
2W - 1L
1,893 SR
Queue Stats
6W - 6L
1,710 Elo+
Party 1
Team Averages
Level 53
1,703 SR
1,751 Elo+

VS

Team Averages
Level 81
1,608 SR
1,385 Elo+
Sobek
Sobek
DizyDope
Sobek
Level 112
God Stats
0W - 1L
1,739 SR
Queue Stats
25W - 23L
1,366 Elo+
Party 2
Rama
Rama
Kamaligy
Rama
Level 59
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 8L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
RuthlessNooby
Hun Batz
Level 85
God Stats
1W - 2L
1,512 SR
Queue Stats
5W - 6L
1,349 Elo+
Solo
Aphrodite
Aphrodite
Smoke Boagies
Aphrodite
Level 69
God Stats
0W - 1L
1,479 SR
Queue Stats
24W - 28L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
14,067
879
21,976
13,470
6,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Chinolor
Cupid
18
4 / 3 / 6
12,530
783
11,583
14,057
6,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 2 / 5
12,113
757
7,400
13,216
18,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
17
2 / 6 / 9
12,227
764
9,988
14,557
6,868
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DizyDope
Sobek
17
3 / 4 / 2
11,152
697
8,227
25,001
19,767
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
18
4 / 2 / 1
11,559
722
8,947
11,025
3,631
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
RuthlessNooby
Hun Batz
18
4 / 5 / 0
12,367
773
14,174
14,697
5,177
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Smoke Boagies
Aphrodite
18
1 / 7 / 7
11,925
745
7,984
16,180
7,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
12
13
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Cupid
Chinolor
Cupid
4
3
6
2.33
L
Sobek
DizyDope
Sobek
3
4
2
1
W
3
2
5
2.75
L
Rama
4
2
1
2.25
L
Hun Batz
RuthlessNooby
Hun Batz
4
5
0
0.8
L
Aphrodite
Smoke Boagies
Aphrodite
1
7
7
0.64
W
Hun Batz
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,947
Damage
39,332
55,300
Taken
66,903
37,947
Mitigated
35,864
9,255
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,976
2,147
0
2,615
13,470
6,364
1,788
3,324
9,590
65,254
0
W
Cupid
Chinolor
Cupid
11,583
8,007
178
5,202
14,057
6,001
3,230
5,559
8,498
0
24,746
L
Sobek
DizyDope
Sobek
8,227
672
0
4,118
25,001
19,767
242
9,148
15,853
26,358
0
W
7,400
1,279
0
0
13,216
18,714
108
4,436
8,780
32,088
0
L
Rama
8,947
6,733
319
4,177
11,025
3,631
1,645
6,479
4,546
0
46,671
L
Hun Batz
RuthlessNooby
Hun Batz
14,174
4,528
0
1,416
14,697
5,177
1,258
5,610
9,087
0
58,490
L
Aphrodite
Smoke Boagies
Aphrodite
7,984
1,327
5,137
4,868
16,180
7,289
715
9,190
6,990
39,506
0
W
Hun Batz
9,988
3,193
0
1,260
14,557
6,868
2,472
3,506
11,051
0
38,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
47,003
246
Minions Killed
282
12
Camps Cleared
11
1,255,575
Distance Traveled
1,054,699
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,067
879
109
7
5
342,539
3
W
Cupid
12,530
783
35
2
0
298,154
2
L
Sobek
11,152
697
35
2
1
252,545
3
W
Ymir
12,113
757
54
3
1
306,391
3
L
Rama
11,559
722
86
5
2
264,480
4
L
Hun Batz
12,367
773
88
6
6
285,694
0
L
Aphrodite
11,925
745
73
5
2
251,980
2
W
Hun Batz
12,227
764
48
3
6
308,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role