Player Matchup

Cupid
Cupid
DrizztDoUrrden
Cupid
Level 156
God Stats
3W - 0L
1,598 SR
Queue Stats
39W - 35L
1,718 Elo+
Party 1
Serqet
Serqet
GhostPersona
Serqet
Level 146
God Stats
7W - 7L
1,664 SR
Queue Stats
40W - 35L
1,723 Elo+
Party 1
Ymir
Ymir
Legionistic
Ymir
Level 126
God Stats
2W - 0L
1,753 SR
Queue Stats
40W - 35L
1,723 Elo+
Party 1
Janus
Janus
RiseAboveIt
Janus
Level 160
God Stats
2W - 0L
1,649 SR
Queue Stats
40W - 35L
1,723 Elo+
Party 1
Team Averages
Level 147
1,666 SR
1,721 Elo+

VS

Team Averages
Level 150
1,615 SR
1,690 Elo+
Ah Puch
Ah Puch
JAB90
Ah Puch
Level 158
God Stats
3W - 4L
1,840 SR
Queue Stats
85W - 74L
1,709 Elo+
Solo
Terra
Terra
Jordy J 737
Terra
Level 160
God Stats
3W - 6L
1,790 SR
Queue Stats
326W - 346L
1,693 Elo+
Solo
Rama
Rama
Nedwards24
Rama
Level 129
God Stats
0W - 1L
1,230 SR
Queue Stats
35W - 48L
1,578 Elo+
Solo
Da Ji
Da Ji
TecWillSilva
Da Ji
Level 151
God Stats
1W - 1L
1,601 SR
Queue Stats
13W - 19L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
11,436
880
12,261
11,125
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Serqet
17
5 / 2 / 7
11,367
874
9,103
8,118
4,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 10
10,702
823
6,953
12,570
11,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 4 / 4
12,084
930
8,172
8,958
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JAB90
Ah Puch
16
3 / 4 / 2
10,014
770
10,744
10,679
3,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 4 / 1
8,688
668
6,623
12,583
13,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 2
8,978
691
5,781
12,210
4,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 8 / 1
10,908
839
8,558
12,136
4,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
11
11
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
Serqet
5
2
7
4.25
L
Ah Puch
JAB90
Ah Puch
3
4
2
1
L
1
4
1
0.38
W
1
2
10
3
L
0
6
2
0.17
W
9
4
4
2.75
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
31,706
40,771
Taken
47,608
24,572
Mitigated
26,172
6,187
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,261
8,214
882
3,814
11,125
4,530
1,998
4,545
6,580
0
42,154
W
Serqet
9,103
1,817
0
548
8,118
4,658
2,426
4,673
3,445
0
28,915
L
Ah Puch
JAB90
Ah Puch
10,744
556
0
3,894
10,679
3,503
0
4,738
5,659
46,532
0
L
6,623
778
1,384
3,256
12,583
13,943
192
3,612
8,611
25,539
0
W
6,953
1,604
0
472
12,570
11,981
168
4,934
7,636
27,961
0
L
5,781
3,691
0
2,165
12,210
4,236
1,234
4,073
7,775
0
35,466
W
8,172
548
0
471
8,958
3,403
1,518
3,729
5,229
43,118
0
L
8,558
2,614
0
0
12,136
4,490
151
3,203
8,489
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
38,588
254
Minions Killed
220
13
Camps Cleared
10
1,096,803
Distance Traveled
801,830
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,436
880
60
5
4
259,880
3
W
Serqet
11,367
874
52
4
3
298,960
2
L
Ah Puch
10,014
770
83
6
2
203,942
0
L
Terra
8,688
668
40
3
2
222,258
0
W
Ymir
10,702
823
66
5
1
266,556
0
L
Rama
8,978
691
68
5
2
177,305
1
W
Janus
12,084
930
76
6
5
271,407
0
L
Da Ji
10,908
839
29
2
4
198,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role