Player Matchup

Jormungandr
Jormungandr
Diamond V
Chaoserror
Jormungandr
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
2,139 MMR
Party 1
Horus
Horus
Platinum II
Douzepack
Horus
Platinum II
Level 158
God Stats
9W - 10L
1,671 SR
Queue Stats
356W - 343L
2,019 MMR
Party 3
Ra
Ra
Platinum I
ImpoCz
Ra
Platinum I
Level 160
God Stats
49W - 41L
1,545 SR
Queue Stats
327W - 313L
2,272 MMR
Party 1
Rama
Rama
Diamond V
NoobFromPS4
Rama
Diamond V
Level 77
God Stats
8W - 7L
1,547 SR
Queue Stats
217W - 190L
2,261 MMR
Party 3
Hun Batz
Hun Batz
Diamond IV
Snowist
Hun Batz
Diamond IV
Level 143
God Stats
2W - 2L
1,585 SR
Queue Stats
148W - 122L
2,294 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,570 SR
2,197 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,674 SR
2,158 MMR
Anhur
Anhur
Diamond IV
Cradôs
Anhur
Diamond IV
Level 157
God Stats
0W - 3L
1,391 SR
Queue Stats
88W - 91L
2,144 MMR
Solo
Xing Tian
Xing Tian
Gold III
GrandmasterDashi
Xing Tian
Gold III
Level 159
God Stats
7W - 2L
1,866 SR
Queue Stats
92W - 81L
2,066 MMR
Party 2
Merlin
Merlin
Platinum I
MrSnake1117
Merlin
Platinum I
Level 142
God Stats
5W - 2L
1,615 SR
Queue Stats
138W - 140L
2,212 MMR
Solo
Hades
Hades
Platinum V
ScotterCB
Hades
Platinum V
Level 160
God Stats
1W - 1L
1,999 SR
Queue Stats
7W - 4L
2,276 MMR
Party 2
Da Ji
Da Ji
Platinum III
Vestaa
Da Ji
Platinum III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 238L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaoserror
Jormungandr
20
1 / 3 / 15
15,260
565
20,104
28,371
41,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Douzepack
Horus
18
0 / 4 / 18
13,706
508
7,406
28,935
29,919
Cudgel

Cudgel

+10
Physical Power
+75
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
20
9 / 1 / 8
17,045
631
16,764
11,214
6,433
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 9
16,822
623
22,639
23,371
9,822
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Snowist
Hun Batz
20
6 / 6 / 10
15,377
570
16,085
22,084
9,498
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
PersephoneAphroditeThe MorriganCamazotzYemoja

VS

Bans
MercurySobekPeleGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cradôs
Anhur
20
6 / 5 / 3
15,414
571
16,775
18,100
7,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
17
1 / 5 / 10
13,267
491
14,468
26,443
31,005
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
20
1 / 5 / 5
13,933
516
12,715
16,716
7,499
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
ScotterCB
Hades
20
6 / 4 / 4
15,925
590
27,114
22,212
24,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Vestaa
Da Ji
20
3 / 4 / 9
15,190
563
13,006
22,673
10,854
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
23
Kills
17
17
Deaths
23
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chaoserror
Jormungandr
1
3
15
2.83
L
Anhur
Cradôs
Anhur
6
5
3
1.5
W
Horus
Douzepack
Horus
0
4
18
2.25
L
Xing Tian
1
5
10
1.2
W
Ra
9
1
8
13
L
Merlin
1
5
5
0.7
W
7
3
9
3.83
L
Hades
ScotterCB
Hades
6
4
4
2
W
Hun Batz
Snowist
Hun Batz
6
6
10
1.83
L
Da Ji
Vestaa
Da Ji
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,998
Damage
84,078
113,975
Taken
106,144
96,992
Mitigated
81,294
53,403
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chaoserror
Jormungandr
20,104
2,211
0
9,162
28,371
41,320
699
13,890
14,481
121,284
0
L
Anhur
Cradôs
Anhur
16,775
10,398
0
5,676
18,100
7,168
4,244
6,593
11,507
0
119,624
W
Horus
Douzepack
Horus
7,406
3,770
4,093
7,826
28,935
29,919
332
12,811
16,124
0
22,823
L
Xing Tian
14,468
310
0
378
26,443
31,005
0
9,482
16,961
40,575
738
W
Ra
16,764
1,049
11,434
6,112
11,214
6,433
815
5,111
6,103
133,231
0
L
Merlin
12,715
592
0
1,279
16,716
7,499
2,577
5,797
10,919
113,645
0
W
22,639
17,748
0
10,740
23,371
9,822
5,619
11,642
11,729
0
150,465
L
Hades
ScotterCB
Hades
27,114
4,497
1,296
9,024
22,212
24,768
1,130
6,877
15,335
132,380
0
W
Hun Batz
Snowist
Hun Batz
16,085
6,674
0
4,036
22,084
9,498
2,648
10,803
11,281
0
121,802
L
Da Ji
Vestaa
Da Ji
13,006
3,154
0
6,198
22,673
10,854
210
8,119
14,554
0
124,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,210
Gold Earned
73,729
834
Minions Killed
852
0
Camps Cleared
0
2,743,994
Distance Traveled
2,588,526
48
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,260
565
195
7
0
515,154
11
L
Anhur
15,414
571
214
8
0
471,284
13
W
Horus
13,706
508
22
1
0
616,298
11
L
Xing Tian
13,267
491
37
1
0
557,575
9
W
Ra
17,045
631
224
8
0
591,251
11
L
Merlin
13,933
516
195
7
0
459,182
14
W
Rama
16,822
623
233
9
0
463,964
8
L
Hades
15,925
590
228
8
0
507,903
11
W
Hun Batz
15,377
570
160
6
0
557,327
7
L
Da Ji
15,190
563
178
7
0
592,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role