Player Matchup

Cerberus
Cerberus
Azlon06
Cerberus
Level 13
God Stats
0W - 1L
1,044 SR
Queue Stats
0W - 6L
1,337 Elo+
Party 1
Medusa
Medusa
Pingouinoue
Medusa
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
Wallllyyyyy
Da Ji
Level 27
God Stats
1W - 3L
1,547 SR
Queue Stats
5W - 11L
1,309 Elo+
Solo
Team Averages
Level 18
1,364 SR
1,382 Elo+

VS

Team Averages
Level 39
1,416 SR
1,219 Elo+
Neith
Neith
AbraxusMorus
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
Raelagus
Jormungandr
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,219 Elo+
Party 2
Fenrir
Fenrir
iMegu
Fenrir
Level 7
God Stats
5W - 4L
1,247 SR
Queue Stats
5W - 5L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azlon06
Cerberus
9
0 / 10 / 1
7,594
542
3,235
14,206
6,175
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
2 / 8 / 2
8,904
636
6,899
10,276
3,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

11
2 / 4 / 1
8,620
616
4,103
9,054
3,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 13
10,476
748
9,482
8,163
2,701
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Raelagus
Jormungandr
14
7 / 0 / 15
11,454
818
8,575
9,931
6,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
iMegu
Fenrir
14
9 / 2 / 12
11,411
815
6,713
6,321
3,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
22
22
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Cerberus
Azlon06
Cerberus
0
10
1
0.05
L
Medusa
2
8
2
0.38
W
Jormungandr
Raelagus
Jormungandr
7
0
15
14.5
L
2
4
1
0.63
W
Fenrir
iMegu
Fenrir
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
24,770
33,536
Taken
24,415
13,220
Mitigated
13,494
3,138
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,482
5,700
0
2,428
8,163
2,701
1,274
1,446
6,717
0
50,458
L
Cerberus
Azlon06
Cerberus
3,235
400
0
1,232
14,206
6,175
0
3,413
10,793
14,588
0
L
Medusa
6,899
2,901
0
593
10,276
3,833
0
3,291
6,985
0
24,612
W
Jormungandr
Raelagus
Jormungandr
8,575
3,180
647
3,291
9,931
6,858
465
1,914
8,017
41,296
0
L
4,103
856
0
1,313
9,054
3,212
0
1,951
7,103
0
24,693
W
Fenrir
iMegu
Fenrir
6,713
2,352
0
1,242
6,321
3,935
366
572
5,749
0
25,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
33,341
112
Minions Killed
145
0
Camps Cleared
0
593,395
Distance Traveled
744,089
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,476
748
61
4
0
237,504
0
L
Cerberus
7,594
542
32
2
0
167,737
0
L
Medusa
8,904
636
44
3
0
184,264
0
W
Jormungandr
11,454
818
55
4
0
250,646
0
L
Da Ji
8,620
616
36
3
0
241,394
0
W
Fenrir
11,411
815
29
2
0
255,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role