Player Matchup

King Arthur
King Arthur
A_Rad_Knight
King Arthur
Level 64
God Stats
13W - 18L
1,518 SR
Queue Stats
114W - 160L
1,318 Elo+
Party 3
Aphrodite
Aphrodite
EthanKelevra
Aphrodite
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
beeemannn
Fenrir
Level 57
God Stats
16W - 14L
1,285 SR
Queue Stats
317W - 327L
1,384 Elo+
Party 3
Rama
Rama
classicgamer0752
Rama
Level 38
God Stats
17W - 24L
1,383 SR
Queue Stats
184W - 197L
1,402 Elo+
Party 3
Discordia
Discordia
lilsapp
Discordia
Level 44
God Stats
0W - 5L
1,334 SR
Queue Stats
183W - 206L
1,315 Elo+
Party 3
Team Averages
Level 50
1,404 SR
1,384 Elo+

VS

Team Averages
Level 94
1,455 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
20W - 17L
1,487 SR
Queue Stats
522W - 531L
1,370 Elo+
Party 1
Agni
Agni
Seahawk_54
Agni
Level 113
God Stats
6W - 8L
1,204 SR
Queue Stats
268W - 274L
1,485 Elo+
Party 2
Cerberus
Cerberus
bigbudplayer
Cerberus
Level 146
God Stats
5W - 7L
1,473 SR
Queue Stats
260W - 260L
1,529 Elo+
Party 1
Medusa
Medusa
flexrules2
Medusa
Level 26
God Stats
8W - 6L
1,613 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
s0lar1s20
Baron Samedi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 165L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_Rad_Knight
King Arthur
20
14 / 12 / 14
26,658
544
52,386
52,830
80,633
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
EthanKelevra
Aphrodite
20
6 / 9 / 13
23,849
487
14,394
36,304
57,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
beeemannn
Fenrir
20
17 / 12 / 8
29,220
596
38,530
47,313
23,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 13 / 11
23,582
481
33,817
48,274
18,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
lilsapp
Discordia
20
13 / 11 / 8
28,065
573
37,174
28,159
9,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 17 / 9
24,625
503
28,328
48,789
28,850
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 12 / 16
26,707
545
50,380
36,885
14,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
bigbudplayer
Cerberus
20
9 / 11 / 23
22,981
469
32,809
60,509
76,819
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
flexrules2
Medusa
20
9 / 8 / 15
23,254
475
25,286
25,434
17,049
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
s0lar1s20
Baron Samedi
20
9 / 9 / 17
25,344
517
32,464
42,593
40,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
137
57
Kills
57
57
Deaths
57
54
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
17
9
1.03
L
King Arthur
A_Rad_Knight
King Arthur
14
12
14
1.75
L
Aphrodite
EthanKelevra
Aphrodite
6
9
13
1.39
W
17
12
16
2.08
L
Fenrir
beeemannn
Fenrir
17
12
8
1.75
W
Cerberus
bigbudplayer
Cerberus
9
11
23
1.86
L
7
13
11
0.96
W
Medusa
flexrules2
Medusa
9
8
15
2.06
L
Discordia
lilsapp
Discordia
13
11
8
1.55
W
Baron Samedi
s0lar1s20
Baron Samedi
9
9
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,301
Damage
169,267
212,880
Taken
214,210
190,202
Mitigated
178,148
64,152
Healing
55,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
28,328
21,974
0
7,508
48,789
28,850
2,259
8,922
38,834
0
181,135
L
King Arthur
A_Rad_Knight
King Arthur
52,386
6,911
0
11,400
52,830
80,633
213
33,198
19,632
1,580
166,022
L
Aphrodite
EthanKelevra
Aphrodite
14,394
3,128
5,934
11,907
36,304
57,272
823
19,126
17,178
96,759
0
W
50,380
2,613
0
7,751
36,885
14,658
1,548
11,270
25,615
218,674
0
L
Fenrir
beeemannn
Fenrir
38,530
10,712
0
13,905
47,313
23,892
2,171
23,727
23,586
0
246,417
W
Cerberus
bigbudplayer
Cerberus
32,809
3,155
0
18,833
60,509
76,819
1,223
14,054
46,227
145,299
0
L
33,817
22,916
0
18,402
48,274
18,687
3,881
25,140
23,134
0
248,159
W
Medusa
flexrules2
Medusa
25,286
10,633
2,886
3,893
25,434
17,049
3,489
7,294
18,140
0
134,822
L
Discordia
lilsapp
Discordia
37,174
2,465
0
2,604
28,159
9,718
1,533
16,166
11,993
212,727
0
W
Baron Samedi
s0lar1s20
Baron Samedi
32,464
2,873
3,753
11,064
42,593
40,772
655
11,589
31,004
139,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

131,374
Gold Earned
122,911
1,181
Minions Killed
1,112
0
Camps Cleared
0
4,090,065
Distance Traveled
3,945,497
37
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
24,625
503
226
5
0
718,632
0
L
King Arthur
26,658
544
198
4
0
852,444
10
L
Aphrodite
23,849
487
126
3
0
750,779
2
W
Agni
26,707
545
286
6
0
831,510
19
L
Fenrir
29,220
596
282
6
0
944,034
1
W
Cerberus
22,981
469
247
5
0
766,584
4
L
Rama
23,582
481
280
6
0
747,068
5
W
Medusa
23,254
475
201
4
0
886,687
3
L
Discordia
28,065
573
295
6
0
795,740
19
W
Baron Samedi
25,344
517
152
3
0
742,084
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role