Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
3W - 0L
1,773 SR
Queue Stats
19W - 13L
1,308 Elo+
Party 1
Scylla
Scylla
CaLLm3DaNgEr09
Scylla
Level 59
God Stats
58W - 23L
1,469 SR
Queue Stats
166W - 146L
1,236 Elo+
Party 1
Hercules
Hercules
ITz GiSh
Hercules
Level 69
God Stats
3W - 2L
1,543 SR
Queue Stats
142W - 144L
1,256 Elo+
Party 1
Team Averages
Level 52
1,595 SR
1,267 Elo+

VS

Team Averages
Level 40
1,437 SR
1,222 Elo+
Merlin
Merlin
 
Merlin
Level 67
God Stats
34W - 45L
1,474 SR
Queue Stats
56W - 93L
1,218 Elo+
Party 2
Janus
Janus
 
Janus
Level 28
God Stats
39W - 48L
1,318 SR
Queue Stats
399W - 468L
1,137 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
32W - 29L
1,519 SR
Queue Stats
38W - 37L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 1 / 9
9,522
595
5,503
8,074
2,843
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
3 / 1 / 11
10,610
663
13,833
7,823
2,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
ITz GiSh
Hercules
14
9 / 4 / 4
11,174
698
9,120
14,243
9,375
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 4
9,447
590
7,213
8,423
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
 
Janus
12
3 / 6 / 2
9,582
599
7,543
11,617
3,972
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
11
1 / 3 / 4
8,888
556
7,386
16,629
21,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
9
5.5
L
Merlin
 
Merlin
1
5
4
0.6
L
Janus
 
Janus
3
6
2
0.67
L
King Arthur
 
King Arthur
1
3
4
1
W
3
1
11
8.5
W
Hercules
ITz GiSh
Hercules
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
22,142
30,140
Taken
36,669
14,949
Mitigated
27,574
11,714
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,503
1,750
1,409
1,503
8,074
2,843
1,269
3,068
5,006
0
25,904
L
Merlin
 
Merlin
7,213
0
780
879
8,423
2,575
370
1,975
6,448
48,293
0
L
Janus
 
Janus
7,543
406
1,220
1,862
11,617
3,972
456
5,800
5,817
35,797
0
L
King Arthur
 
King Arthur
7,386
94
0
4,404
16,629
21,027
0
6,058
10,571
0
14,660
W
13,833
971
1,444
3,610
7,823
2,731
1,330
5,803
2,020
55,314
0
W
Hercules
ITz GiSh
Hercules
9,120
2,320
704
3,044
14,243
9,375
836
5,909
8,334
0
23,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
27,917
157
Minions Killed
151
0
Camps Cleared
0
775,900
Distance Traveled
785,851
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,522
595
41
3
0
237,488
0
L
Merlin
9,447
590
87
5
0
252,341
0
L
Janus
9,582
599
52
3
0
249,536
1
L
King Arthur
8,888
556
12
1
0
283,974
0
W
Scylla
10,610
663
91
6
0
258,465
2
W
Hercules
11,174
698
25
2
0
279,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role