Player Matchup

Anhur
Anhur
Criossaegrimm
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,668 Elo+
Solo
Cabrakan
Cabrakan
DocSieben
Cabrakan
Level 26
God Stats
9W - 7L
1,706 SR
Queue Stats
192W - 202L
1,533 Elo+
Party 1
Cerberus
Cerberus
Fhulk
Cerberus
Level 23
God Stats
61W - 55L
1,584 SR
Queue Stats
242W - 283L
1,514 Elo+
Party 1
Ra
Ra
SakuraLili
Ra
Level 6
God Stats
10W - 3L
1,805 SR
Queue Stats
28W - 26L
1,701 Elo+
Party 1
Ravana
Ravana
Silqueue
Ravana
Level 69
God Stats
4W - 1L
1,322 SR
Queue Stats
375W - 327L
1,545 Elo+
Party 1
Team Averages
Level 27
1,583 SR
1,592 Elo+

VS

Team Averages
Level 23
1,624 SR
1,581 Elo+
Nemesis
Nemesis
Blanded3
Nemesis
Level 17
God Stats
1W - 1L
1,756 SR
Queue Stats
6W - 6L
1,584 Elo+
Solo
Fenrir
Fenrir
Bokishaxx
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,592 Elo+
Solo
Ares
Ares
Elodas
Ares
Level 28
God Stats
41W - 18L
1,684 SR
Queue Stats
173W - 136L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
Fulgance
The Morrigan
Level 28
God Stats
12W - 14L
1,518 SR
Queue Stats
82W - 72L
1,517 Elo+
Solo
Bastet
Bastet
Yuckie182
Bastet
Level 27
God Stats
87W - 66L
1,661 SR
Queue Stats
161W - 142L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 20
18,658
1,333
37,502
26,161
11,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
DocSieben
Cabrakan
20
12 / 11 / 25
17,895
1,278
35,088
29,931
38,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Fhulk
Cerberus
20
2 / 6 / 28
14,901
1,064
17,070
29,123
41,550
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 8 / 14
12,420
887
4,385
11,194
4,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Silqueue
Ravana
20
15 / 15 / 24
18,322
1,309
35,387
28,477
14,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blanded3
Nemesis
20
13 / 9 / 27
16,300
1,164
23,165
28,259
10,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Bokishaxx
Fenrir
20
5 / 12 / 27
15,877
1,134
20,916
39,201
39,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Elodas
Ares
20
7 / 10 / 35
15,649
1,118
25,807
31,803
41,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
Fulgance
The Morrigan
20
5 / 6 / 34
15,533
1,110
21,949
14,174
6,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Yuckie182
Bastet
20
17 / 8 / 24
18,000
1,286
24,309
24,303
9,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
194
45
Kills
47
47
Deaths
45
111
Assists
147
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blanded3
Nemesis
13
9
27
2.94
L
Fenrir
Bokishaxx
Fenrir
5
12
27
1.54
W
16
7
20
3.71
W
Cabrakan
DocSieben
Cabrakan
12
11
25
2.23
L
Ares
Elodas
Ares
7
10
35
2.45
W
Cerberus
Fhulk
Cerberus
2
6
28
2.67
L
The Morrigan
Fulgance
The Morrigan
5
6
34
3.67
W
0
8
14
0.88
W
Ravana
Silqueue
Ravana
15
15
24
1.8
L
Bastet
Yuckie182
Bastet
17
8
24
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,432
Damage
116,146
124,886
Taken
137,740
109,509
Mitigated
107,256
16,202
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blanded3
Nemesis
23,165
12,837
519
4,238
28,259
10,425
0
11,683
16,576
0
43,284
L
Fenrir
Bokishaxx
Fenrir
20,916
8,156
0
2,099
39,201
39,942
0
14,784
24,417
0
50,110
W
37,502
23,890
0
5,060
26,161
11,285
0
13,025
13,136
0
78,463
W
Cabrakan
DocSieben
Cabrakan
35,088
2,471
0
0
29,931
38,182
0
11,787
18,144
72,911
0
L
Ares
Elodas
Ares
25,807
858
694
2,388
31,803
41,120
0
13,279
18,524
42,847
0
W
Cerberus
Fhulk
Cerberus
17,070
1,284
0
5,821
29,123
41,550
0
10,189
18,934
41,962
0
L
The Morrigan
Fulgance
The Morrigan
21,949
1,854
0
1,074
14,174
6,178
0
6,517
7,657
69,499
0
W
4,385
182
3,172
0
11,194
4,189
0
5,401
5,793
20,620
0
W
Ravana
Silqueue
Ravana
35,387
19,434
0
2,149
28,477
14,303
0
7,354
21,123
0
63,437
L
Bastet
Yuckie182
Bastet
24,309
8,975
0
383
24,303
9,591
0
10,280
14,023
0
37,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,196
Gold Earned
81,359
287
Minions Killed
257
9
Camps Cleared
6
1,186,203
Distance Traveled
1,408,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,300
1,164
39
3
2
294,051
0
L
Fenrir
15,877
1,134
55
4
4
244,073
2
W
Anhur
18,658
1,333
82
6
5
243,423
0
W
Cabrakan
17,895
1,278
69
5
1
220,483
0
L
Ares
15,649
1,118
13
1
0
274,780
1
W
Cerberus
14,901
1,064
42
3
1
279,730
1
L
The Morrigan
15,533
1,110
119
9
0
291,548
0
W
Ra
12,420
887
38
3
0
177,554
1
W
Ravana
18,322
1,309
56
4
2
265,013
2
L
Bastet
18,000
1,286
31
2
0
303,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role